prime/include/rstl/algorithm.hpp

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#ifndef _RSTL_ALGORITHM
#define _RSTL_ALGORITHM
#include "rstl/pointer_iterator.hpp"
namespace rstl {
template < class It, class T >
inline It find(It first, It last, const T& val) {
while (first != last && !(*first == val))
++first;
return first;
}
template < typename T >
inline void swap(T& a, T& b) {
T tmp(a);
a = b;
b = tmp;
}
template < typename I1, typename I2 >
inline void iter_swap(I1 a, I2 b) {
swap(*a, *b);
}
template < typename It, class Cmp >
void __insertion_sort(It first, It last, Cmp cmp);
template < class T, class Cmp >
void __sort3(T& a, T& b, T& c, Cmp comp); // TODO
template < typename It, class Cmp >
void sort(It first, It last, Cmp cmp); // TODO
// Implementations
template < typename It, class Cmp >
void __insertion_sort(It first, It last, Cmp cmp) {
for (It next = first + 1; next < last; ++next) {
typename iterator_traits< It >::value_type value = *next;
It t1 = next;
for (It t2 = next - 1; first < t1 && cmp(value, *t2); --t2) {
*t1 = *t2;
--t1;
}
*t1 = value;
}
}
template < typename T, class Cmp >
void __sort3(T& a, T& b, T& c, Cmp comp) {
if (comp(b, a)) {
swap(a, b);
}
if (comp(c, b)) {
T tmp(c);
c = b;
if (comp(tmp, a)) {
b = a;
a = tmp;
} else {
b = tmp;
}
}
}
template < typename It, class Cmp >
void sort(It first, It last, Cmp cmp) {
int count = last - first; // use distance?
if (count > 1) {
if (count <= 20) {
__insertion_sort(first, last, cmp);
} else {
It end = last;
__sort3(*first, *(first + count / 2), *--end, cmp);
typename iterator_traits< It >::value_type value = *(first + count / 2);
It it = first + 1;
--end;
while (true) {
while (cmp(*it, value))
++it;
while (cmp(value, *end))
--end;
if (it >= end)
break;
iter_swap(it, end);
++it;
--end;
}
sort(first, it, cmp);
sort(it, last, cmp);
}
}
}
} // namespace rstl
#endif // _RSTL_ALGORITHM