prime/include/Kyoto/Basics/COsContext.hpp

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#ifndef _COSCONTEXT_HPP
#define _COSCONTEXT_HPP
#include "types.h"
#include "gx_struct.h"
class COsContext {
public:
private:
int x0_right;
int x4_bottom;
int x8_left;
int xc_top;
int x10_format;
int x14_consoleType;
void* x18_arenaLo1;
void* x1c_arenaHi;
void* x20_arenaLo2;
void* x24_frameBuffer1;
void* x28_frameBuffer2;
int x2c_frameBufferSize;
GXRenderModeObj x30_renderMode;
};
#endif