mirror of https://github.com/PrimeDecomp/prime.git
34 lines
690 B
C++
34 lines
690 B
C++
|
#ifndef __CVECTOR3D_HPP__
|
||
|
#define __CVECTOR3D_HPP__
|
||
|
|
||
|
|
||
|
#include "Kyoto/Math/CVector3f.hpp"
|
||
|
|
||
|
class CVector3d {
|
||
|
public:
|
||
|
CVector3d(double x, double y, double z);
|
||
|
CVector3d(const CVector3f& other);
|
||
|
double Magnitude() const;
|
||
|
double MagSquared() const;
|
||
|
|
||
|
CVector3d AsNormalized() const;
|
||
|
CVector3f AsCVector3f() const;
|
||
|
|
||
|
double GetX() const { return mX; }
|
||
|
double GetY() const { return mY; }
|
||
|
double GetZ() const { return mZ; }
|
||
|
|
||
|
static double Dot(const CVector3d& a, const CVector3d& b);
|
||
|
static CVector3d Cross(const CVector3d& a, const CVector3d& b);
|
||
|
|
||
|
|
||
|
private:
|
||
|
double mX;
|
||
|
double mY;
|
||
|
double mZ;
|
||
|
};
|
||
|
|
||
|
CVector3d operator+(const CVector3d& other);
|
||
|
|
||
|
#endif // __CVECTOR3D_HPP__
|