#ifndef _CACTORMODELPARTICLES
#define _CACTORMODELPARTICLES
#include "types.h"
class CActor;
class CStateManager;
class CActorModelParticles {
public:
void Render(const CStateManager& mgr, const CActor& actor) const;
private:
// TODO
};
#endif // _CACTORMODELPARTICLES