2022-10-14 08:29:59 +00:00
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#ifndef _CINSTRUCTION
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#define _CINSTRUCTION
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#include "types.h"
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#include "Kyoto/CToken.hpp"
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#include "rstl/vector.hpp"
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class CFontRenderState;
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class CTextRenderBuffer;
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class CInstruction {
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public:
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virtual ~CInstruction() {}
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virtual void Invoke(CFontRenderState& state, CTextRenderBuffer* buf) const = 0;
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2023-01-19 08:31:19 +00:00
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virtual void PageInvoke(CFontRenderState& state, CTextRenderBuffer* buf) const {}
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virtual void GetAssets(rstl::vector< CToken >& assetsOut) const {}
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virtual uint GetAssetCount() const { return 0; }
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2022-10-14 08:29:59 +00:00
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};
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#endif // _CINSTRUCTION
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