mirror of https://github.com/PrimeDecomp/prime.git
29 lines
543 B
C++
29 lines
543 B
C++
|
#ifndef _CRIPPLE
|
||
|
#define _CRIPPLE
|
||
|
|
||
|
#include "MetroidPrime/TGameTypes.hpp"
|
||
|
|
||
|
#include "Kyoto/Math/CVector3f.hpp"
|
||
|
|
||
|
class CRipple {
|
||
|
TUniqueId x0_id;
|
||
|
float x4_time;
|
||
|
CVector3f x8_center;
|
||
|
float x14_timeFalloff;
|
||
|
float x18_distFalloff;
|
||
|
float x1c_frequency;
|
||
|
float x20_amplitude;
|
||
|
float x24_lookupAmplitude;
|
||
|
float x28_ooTimeFalloff;
|
||
|
float x2c_ooDistFalloff;
|
||
|
float x30_ooPhase;
|
||
|
float x34_phase;
|
||
|
float x38_lookupPhase;
|
||
|
uint x3c_;
|
||
|
|
||
|
public:
|
||
|
CRipple(TUniqueId id, const CVector3f& center, float intensity);
|
||
|
};
|
||
|
|
||
|
#endif // _CRIPPLE
|