prime/include/MetaRender/Renderer.hpp

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#ifndef _RENDERER_HPP
#define _RENDERER_HPP
#include "types.h"
class IRenderer {
public:
enum EDrawableSorting {
kDS_SortedCallback,
kDS_UnsortedCallback,
};
virtual ~IRenderer();
// TODO vtable
};
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class IObjectStore;
class COsContext;
class CMemorySys;
class CResFactory;
namespace Renderer {
IRenderer* AllocateRenderer(IObjectStore&, COsContext&, CMemorySys&, CResFactory&);
};
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#endif