prime/include/MetroidPrime/Cameras/CCameraHint.hpp

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#ifndef __CCAMERAHINT_HPP__
#define __CCAMERAHINT_HPP__
#include "types.h"
#include "MetroidPrime/Cameras/CBallCamera.hpp"
#include "Kyoto/Math/CVector3f.hpp"
class CCameraHint {
public:
CCameraHint(u32 overrideFlags, CBallCamera::EBallCameraBehaviour behaviour, f32 minDist, f32 maxDist,
f32 backwardsDist, const CVector3f& lookAtOffset, const CVector3f& chaseLookAtOffset,
const CVector3f& ballToCam, f32 fov, f32 attitudeRange, f32 azimuthRange,
f32 anglePerSecond, f32 clampVelRange, f32 clampRotRange, f32 elevation, f32 interpolateTime,
f32 clampVelTime, f32 controlInterpDur);
virtual ~CCameraHint();
private:
u32 mOverrideFlags;
CBallCamera::EBallCameraBehaviour mBehaviour;
f32 mMinDist;
f32 mMaxDist;
f32 mBackwardsDist;
CVector3f mLookAtOffset;
CVector3f mChaseLookAtOffset;
CVector3f mBallToCam;
f32 mFov;
f32 mAttitudeRange;
f32 mAzimuthRange;
f32 mAnglePerSecond;
f32 mClampVelRange;
f32 mClampRotRange;
f32 mElevation;
f32 mInterpolateTime;
f32 mClampVelTime;
f32 mControlInterpDur;
};
#endif // __CCAMERAHINT_HPP__