prime/include/Kyoto/Math/CVector2f.hpp

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#ifndef _CVECTOR2F
#define _CVECTOR2F
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#include "types.h"
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class CVector2f {
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static const CVector2f skZeroVector;
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public:
CVector2f(float x, float y);
float GetX() const { return mX; }
float GetY() const { return mY; }
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CVector2f& operator+=(const CVector2f& rhs);
CVector2f& operator-=(const CVector2f& rhs);
CVector2f& operator*=(float rhs);
CVector2f& operator/=(float rhs);
CVector2f& Normalize();
float Magnitude() const;
float MagSquared() const;
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CVector2f AsNormalized() const;
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static float GetAngleDiff(const CVector2f& a, const CVector2f& b);
static float Dot(const CVector2f& a, const CVector2f& b);
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private:
float mX;
float mY;
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};
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CVector2f operator+(const CVector2f& lhs, const CVector2f& rhs);
CVector2f operator-(const CVector2f& lhs, const CVector2f& rhs);
bool operator==(const CVector2f& lhs, const CVector2f& rhs);
CVector2f operator*(const CVector2f& lhs, const float& rhs);
CVector2f operator*(const float& lhs, const CVector2f& rhs);
CVector2f operator/(const CVector2f& lhs, const float& rhs);
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#endif // _CVECTOR2F