prime/include/MetroidPrime/CParticleGenInfo.hpp

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#ifndef _CPARTICLEGENINFO
#define _CPARTICLEGENINFO
#include "Kyoto/Animation/CParticleData.hpp"
#include "MetroidPrime/TGameTypes.hpp"
#include "Kyoto/Math/CTransform4f.hpp"
#include "Kyoto/SObjectTag.hpp"
#include "rstl/optional_object.hpp"
#include "rstl/rc_ptr.hpp"
#include "rstl/string.hpp"
enum EParticleGenType { kPGT_Normal, kPGT_Auxiliary };
class CStateManager;
class CColor;
class CAABox;
class CParticleGen;
class CParticleGenInfo {
public:
CParticleGenInfo(const SObjectTag& part, int frameCount, const rstl::string& boneName,
const CVector3f& scale, CParticleData::EParentedMode parentMode, int flags,
EParticleGenType type);
virtual ~CParticleGenInfo() {}
virtual void AddToRenderer() = 0;
virtual void Render() = 0;
virtual void Update(float dt, CStateManager& stateMgr) = 0;
virtual void SetOrientation(const CTransform4f& xf, CStateManager& stateMgr) = 0;
virtual void SetTranslation(const CVector3f& trans, CStateManager& stateMgr) = 0;
virtual void SetGlobalOrientation(const CTransform4f& xf, CStateManager& stateMgr) = 0;
virtual void SetGlobalTranslation(const CVector3f& trans, CStateManager& stateMgr) = 0;
virtual void SetGlobalScale(const CVector3f& scale) = 0;
virtual void SetParticleEmission(bool isActive, CStateManager& stateMgr) = 0;
virtual bool IsSystemDeletable() const = 0;
virtual rstl::optional_object< CAABox >
GetBounds() const = 0; // This should match CParticleGen::GetBounds result
virtual bool HasActiveParticles() const = 0;
virtual void DestroyParticles() = 0;
virtual bool HasLight() const = 0;
virtual TUniqueId GetLightId() const = 0;
virtual void DeleteLight(CStateManager& stateMgr) = 0;
virtual void SetModulationColor(const CColor& color) = 0;
private:
SObjectTag x4_part;
float xc_seconds;
rstl::string x10_boneName;
float x20_curTime;
bool x24_active;
CParticleData::EParentedMode x28_parentMode;
s32 x2c_flags;
CVector3f x30_particleScale;
float x3c_finishTime;
bool x40_grabInitialData;
CTransform4f x44_transform;
CVector3f x74_offset;
EParticleGenType x80_type;
};
TUniqueId _initializeLight(const rstl::ncrc_ptr< CParticleGen >&, CStateManager&, TAreaId,
int lightId);
#endif // _CPARTICLEGENINFO