prime/include/dolphin/gx.h

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#ifndef _DOLPHIN_GX
#define _DOLPHIN_GX
#include <dolphin/gx/GXEnum.h>
#include <dolphin/gx/GXStruct.h>
#include <dolphin/gx/GXBump.h>
#include <dolphin/gx/GXCommandList.h>
#include <dolphin/gx/GXCull.h>
#include <dolphin/gx/GXDispList.h>
#include <dolphin/gx/GXDraw.h>
#include <dolphin/gx/GXExtra.h>
#include <dolphin/gx/GXFifo.h>
#include <dolphin/gx/GXFrameBuffer.h>
#include <dolphin/gx/GXGeometry.h>
#include <dolphin/gx/GXGet.h>
#include <dolphin/gx/GXLighting.h>
#include <dolphin/gx/GXManage.h>
#include <dolphin/gx/GXPerf.h>
#include <dolphin/gx/GXPixel.h>
#include <dolphin/gx/GXTev.h>
#include <dolphin/gx/GXTexture.h>
#include <dolphin/gx/GXTransform.h>
#include <dolphin/gx/GXVert.h>
#endif // _DOLPHIN_GX