prime/include/Kyoto/Math/CSphere.hpp

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#ifndef _CSPHERE_HPP
#define _CSPHERE_HPP
#include "types.h"
#include "Kyoto/Math/CVector3f.hpp"
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#include "Kyoto/Math/CUnitVector3f.hpp"
class CSphere {
public:
CSphere(const CVector3f& pos, f32 radius) : x0_pos(pos), xc_radius(radius) {}
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CUnitVector3f GetSurfaceNormal(const CVector3f& v) const;
private:
CVector3f x0_pos;
f32 xc_radius;
};
CHECK_SIZEOF(CSphere, 0x10)
#endif