2022-10-20 16:32:57 +00:00
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#ifndef _CSCRIPTSTEAM
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#define _CSCRIPTSTEAM
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#include "MetroidPrime/ScriptObjects/CScriptTrigger.hpp"
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class CScriptSteam : public CScriptTrigger {
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2022-10-21 12:01:25 +00:00
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bool x150_;
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CAssetId x154_texture;
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float x158_;
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float x15c_alphaInDur;
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float x160_alphaOutDur;
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float x164_;
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float x168_;
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public:
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CScriptSteam(TUniqueId, const rstl::string& name, const CEntityInfo& info, const CVector3f& pos,
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const CAABox&, const CDamageInfo& dInfo, const CVector3f& orientedForce,
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unsigned int flags, bool active, CAssetId, float, float, float, float, bool);
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~CScriptSteam();
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2022-10-20 16:32:57 +00:00
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2022-10-21 12:01:25 +00:00
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void AcceptScriptMsg(EScriptObjectMessage, TUniqueId, CStateManager&);
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void Think(float, CStateManager&);
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void Accept(IVisitor&);
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};
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2022-10-20 16:32:57 +00:00
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#endif // _CSCRIPTSTEAM
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