prime/include/dolphin/GBAPriv.h

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#ifndef _DOLPHIN_GBAPRIV
#define _DOLPHIN_GBAPRIV
#include "types.h"
#include <dolphin/gba.h>
#include <dolphin/os.h>
#ifdef __cplusplus
extern "C" {
#endif
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typedef void (*GBATransferCallback)(s32 chan);
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typedef struct GBASecParams {
u8 data[0x40];
} GBASecParams;
typedef struct GBA {
u8 command;
u8 src[4];
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u8 dst[4];
u8 _09;
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s8 _0a;
s8 _0b;
s32 _0c;
s32 _10;
u8* status;
u8* buffer;
GBACallback callback;
s32 result;
OSThreadQueue thread_queue;
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OSTime delay;
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GBATransferCallback _38;
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s32 _3c;
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s32 palette_color;
s32 palette_speed;
u8* program;
s32 program_length;
s32 jboot_status;
GBACallback jboot_callback;
char data2[0x74u - 0x58u];
u8* challenge_cipher;
char data3[0xf8 - 0x78u];
GBASecParams* param;
char data4[0x100u - 0xfcu];
} GBA;
extern GBA __GBA[4];
extern BOOL __GBAReset;
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void __GBAHandler(s32 chan, u32 sr, OSContext* context);
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void __GBASyncCallback(s32 chan, s32 ret);
s32 __GBASync(s32 chan);
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OSTime __GBASetDelay(s32 chan, OSTime delay);
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s32 __GBATransfer(s32 chan, s32 w1, s32 w2, GBATransferCallback callback);
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#ifdef __cplusplus
}
#endif
#endif // _DOLPHIN_GBAPRIV