prime/include/MetroidPrime/CBallFilter.hpp

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#ifndef _CBALLFILTER
#define _CBALLFILTER
#include "MetroidPrime/ICollisionFilter.hpp"
class CCollisionInfoList;
class CPhysicsActor;
class CBallFilter : public ICollisionFilter {
public:
explicit CBallFilter(CActor& actor) : ICollisionFilter(actor) {}
void Filter(const CCollisionInfoList& in, CCollisionInfoList& out) const;
};
#endif // _CBALLFILTER