prime/include/Collision/CCollisionInfo.hpp

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#ifndef _CCOLLISIONINFO
#define _CCOLLISIONINFO
#include "types.h"
#include "Collision/CMaterialList.hpp"
#include "Kyoto/Math/CVector3f.hpp"
class CAABox;
class CCollisionInfo {
public:
enum EInvalid {
kI_Invalid,
kI_Valid,
};
enum ESwapMaterials { kSM_Swap };
CCollisionInfo(EInvalid valid = kI_Invalid);
CCollisionInfo(const CVector3f& point, const CMaterialList& leftMat,
const CMaterialList& rightMat, const CVector3f& normal);
CCollisionInfo(const CVector3f& point, const CMaterialList& leftMat,
const CMaterialList& rightMat, const CVector3f& leftNormal,
const CVector3f& rightNormal);
CCollisionInfo(const CAABox& aabox, const CMaterialList& leftMat, const CMaterialList& rightMat,
const CVector3f& leftNormal, const CVector3f& rightNormal);
CCollisionInfo(const CCollisionInfo& other, ESwapMaterials swap)
: x0_point(other.x0_point)
, xc_extentX(other.xc_extentX)
, x18_extentY(other.x18_extentY)
, x24_extentZ(other.x24_extentZ)
, x30_valid(other.x30_valid)
, x31_hasExtents(other.x31_hasExtents)
, x38_materialLeft(other.x40_materialRight)
, x40_materialRight(other.x38_materialLeft)
, x48_normalLeft(other.x54_normalRight)
, x54_normalRight(other.x48_normalLeft) {}
CCollisionInfo GetSwapped() const;
bool IsValid() const { return x30_valid; }
const CMaterialList& GetMaterialLeft() const { return x38_materialLeft; }
const CMaterialList& GetMaterialRight() const { return x40_materialRight; }
CVector3f GetExtreme() const;
void Swap();
const CVector3f& GetNormalLeft() const { return x48_normalLeft; }
const CVector3f& GetNormalRight() const { return x54_normalRight; }
const CVector3f& GetPoint() const { return x0_point; }
private:
CVector3f x0_point;
CVector3f xc_extentX;
CVector3f x18_extentY;
CVector3f x24_extentZ;
bool x30_valid;
bool x31_hasExtents;
CMaterialList x38_materialLeft;
CMaterialList x40_materialRight;
CVector3f x48_normalLeft;
CVector3f x54_normalRight;
};
CHECK_SIZEOF(CCollisionInfo, 0x60)
#endif // _CCOLLISIONINFO