mirror of https://github.com/PrimeDecomp/prime.git
63 lines
1.9 KiB
C++
63 lines
1.9 KiB
C++
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#ifndef _CSCRIPTSOUND
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#define _CSCRIPTSOUND
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#include <MetroidPrime/CActor.hpp>
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class CScriptSound : public CActor {
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public:
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CScriptSound(TUniqueId uid, const rstl::string& name, const CEntityInfo& info,
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const CTransform4f& xf, const ushort soundId, bool active, const float maxDist,
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const float distComp, const float startDelay, const uint minVol, const uint vol,
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const uint w3, const uint prio, const uint pan, const uint w6, const bool looped,
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const bool nonEmitter, const bool autoStart, const bool occlusionTest,
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const bool acoustics, const bool worldSfx, const bool allowDuplicates,
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const int pitch);
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~CScriptSound();
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void AcceptScriptMsg(EScriptObjectMessage, TUniqueId, CStateManager&) override;
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void PreThink(float dt, CStateManager& mgr) override;
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void Think(float dt, CStateManager&) override;
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void AddToRenderer(const CFrustumPlanes& planes, CStateManager& mgr);
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void Accept(IVisitor& visitor);
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void PlaySound(CStateManager& mgr);
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void StopSound(CStateManager& mgr);
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static float GetOccludedVolumeAmount(const CVector3f& pos, const CStateManager& mgr);
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ushort GetSoundId() const { return x100_soundId; }
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private:
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static bool sFirstInFrame;
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float xe8_occUpdateTimer;
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CSfxHandle xec_sfxHandle;
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short xf0_maxVol;
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short xf2_maxVolUpd;
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short xf4_maxVolUpdDelta;
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float xf8_updateTimer;
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float xfc_startDelay;
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ushort x100_soundId;
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float x104_maxDist;
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float x108_distComp;
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short x10c_minVol;
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short x10e_vol;
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short x110_;
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short x112_prio;
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ushort x114_pan;
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short x116_;
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uint x118_pitch;
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bool x11c_24_playRequested : 1;
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bool x11c_25_looped : 1;
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bool x11c_26_nonEmitter : 1;
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bool x11c_27_autoStart : 1;
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bool x11c_28_occlusionTest : 1;
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bool x11c_29_acoustics : 1;
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bool x11c_30_worldSfx : 1;
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bool x11c_31_selfFree : 1;
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bool x11d_24_allowDuplicates : 1;
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bool x11d_25_processedThisFrame : 1;
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};
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#endif // _CSCRIPTSOUND
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