prime/include/WorldFormat/CMetroidAreaCollider.hpp

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#ifndef _CMETROIDAREACOLLIDER
#define _CMETROIDAREACOLLIDER
#include "types.h"
#include "WorldFormat/CAreaOctTree.hpp"
#include "Collision/CCollisionInfoList.hpp"
#include "Collision/CMaterialFilter.hpp"
#include "Collision/CMaterialList.hpp"
#include "Kyoto/Math/CAABox.hpp"
#include "Kyoto/Math/CPlane.hpp"
#include "Kyoto/Math/CVector3f.hpp"
#include "rstl/reserved_vector.hpp"
class CAABoxAreaCache {
public:
friend class CMetroidAreaCollider;
CAABoxAreaCache(const CAABox& aabb, const CPlane* pl, const CMaterialFilter& filter,
const CMaterialList& material, CCollisionInfoList& collisionList)
: x0_aabb(aabb)
, x4_planes(pl)
, x8_filter(filter)
, xc_material(material)
, x10_collisionList(collisionList)
, x14_center(aabb.GetCenterPoint())
, x20_halfExtent(aabb.GetHalfExtent()) {}
private:
const CAABox& x0_aabb;
const CPlane* x4_planes;
const CMaterialFilter& x8_filter;
const CMaterialList& xc_material;
CCollisionInfoList& x10_collisionList;
CVector3f x14_center;
CVector3f x20_halfExtent;
};
class CMetroidAreaCollider {
public:
class COctreeLeafCache {
public:
COctreeLeafCache(const CAreaOctTree& octTree);
void AddLeaf(const CAreaOctTree::Node& node);
const CAreaOctTree::Node& GetLeaf(int i) const { return x4_nodeCache[i]; }
int GetNumLeaves() const { return x4_nodeCache.size(); }
bool HasCacheOverflowed() const { return x908_24_overflow; }
const CAreaOctTree& GetOctTree() const { return x0_octTree; }
rstl::reserved_vector< CAreaOctTree::Node, 64 >::const_iterator begin() const {
return x4_nodeCache.begin();
}
rstl::reserved_vector< CAreaOctTree::Node, 64 >::const_iterator end() const {
return x4_nodeCache.end();
}
private:
const CAreaOctTree& x0_octTree;
rstl::reserved_vector< CAreaOctTree::Node, 64 > x4_nodeCache;
bool x908_24_overflow : 1;
};
static bool ConvexPolyCollision(const CPlane* planes, const CVector3f* verts, CAABox& aabb);
static bool AABoxCollisionCheck_Cached(const COctreeLeafCache& leafCache, const CAABox& aabb,
const CMaterialFilter& filter,
const CMaterialList& matList, CCollisionInfoList& list);
private:
static ushort sDupPrimitiveCheckCount;
static ushort sDupVertexList[0x2800];
static ushort sDupEdgeList[0x6000];
static ushort sDupTriangleList[0x4000];
static void ResetInternalCounters();
static bool AABoxCollisionCheck_Internal(const CAreaOctTree::Node&, CAABoxAreaCache&);
};
class CAreaCollisionCache {
public:
CAreaCollisionCache(const CAABox& aabb);
void ClearCache();
const CAABox& GetCacheBounds() const { return x0_aabb; }
void SetCacheBounds(const CAABox& aabb) { x0_aabb = aabb; }
void AddOctreeLeafCache(const CMetroidAreaCollider::COctreeLeafCache& leafCache);
uint GetNumCaches() const { return x18_leafCaches.size(); }
const CMetroidAreaCollider::COctreeLeafCache& GetOctreeLeafCache(int idx) {
return x18_leafCaches[idx];
}
bool HasCacheOverflowed() const { return x1b40_24_leafOverflow; }
rstl::reserved_vector< CMetroidAreaCollider::COctreeLeafCache, 3 >::const_iterator begin() const {
return x18_leafCaches.begin();
}
rstl::reserved_vector< CMetroidAreaCollider::COctreeLeafCache, 3 >::const_iterator end() const {
return x18_leafCaches.end();
}
private:
CAABox x0_aabb;
rstl::reserved_vector< CMetroidAreaCollider::COctreeLeafCache, 3 > x18_leafCaches;
bool x1b40_24_leafOverflow : 1;
bool x1b40_25_cacheOverflow : 1;
};
CHECK_SIZEOF(CAreaCollisionCache, 0x1b44)
#endif // _CMETROIDAREACOLLIDER