prime/include/Kyoto/Animation/CBoolPOINode.hpp

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#ifndef _CBOOLPOINODE
#define _CBOOLPOINODE
#include "Kyoto/Animation/CPOINode.hpp"
class CBoolPOINode : public CPOINode {
public:
CBoolPOINode(rstl::string name, ushort type, const CCharAnimTime& time, int index, bool unique,
float weight, int charIdx, int flags, bool value);
// : CPOINode(name, type, time, index, unique, weight, charIdx, flags), x38_val(value) {}
CBoolPOINode(CInputStream& in);
static CBoolPOINode CopyNodeMinusStartTime(const CBoolPOINode& node,
const CCharAnimTime& startTime);
bool GetValue() const { return x38_val; }
private:
bool x38_val;
};
#endif // _CBOOLPOINODE