prime/include/Kyoto/Graphics/CColor.hpp

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#ifndef __CCOLOR_HPP__
#define __CCOLOR_HPP__
#include "types.h"
#include "Kyoto/Basics/CCast.hpp"
#pragma cpp_extensions on
class CInputStream;
class CColor {
public:
CColor() {}
CColor(u32 col) : mRgba(col) {}
CColor(CInputStream& in);
CColor(f32 r, f32 g, f32 b, f32 a = 1.f);
CColor(u8 r, u8 g, u8 b, u8 a = 255) {
mR = r;
mG = g;
mB = b;
mA = a;
}
void Set(float r, float g, float b, float a);
void Get(float& r, float& g, float& b, float& a) const;
void Get(float& r, float& g, float& b) const;
static CColor Lerp(const CColor& a, const CColor& b, float t);
static u32 Lerp(u32 a, u32 b, float t);
static CColor Modulate(const CColor& a, const CColor& b);
static CColor Add(const CColor& a, const CColor& b);
f32 GetRed() const { return CCast::ToReal32(mR) * (1/255.f); }
f32 GetGreen() const { return CCast::ToReal32(mG) * (1/255.f); }
f32 GetBlue() const { return CCast::ToReal32(mB) * (1/255.f); }
f32 GetAlpha() const { return CCast::ToReal32(mA) * (1/255.f); }
u8 GetRedu8() const { return mR; }
u8 GetGreenu8() const { return mG; }
u8 GetBlueu8() const { return mB; }
u8 GetAlphau8() const { return mA; }
u16 ToRGB5A3() const;
static const CColor& Black();
static const CColor& White();
static const CColor& Grey();
static const CColor& Red();
static const CColor& Green();
static const CColor& Blue();
static const CColor& Yellow();
static const CColor& Purple();
static const CColor& Orange();
private:
union {
struct {
u8 mR;
u8 mG;
u8 mB;
u8 mA;
};
u32 mRgba;
};
static const CColor sBlackColor;
static const CColor sWhiteColor;
static const CColor sGreyColor;
static const CColor sRedColor;
static const CColor sGreenColor;
static const CColor sBlueColor;
static const CColor sYellowColor;
static const CColor sPurpleColor;
static const CColor sOrangeColor;
};
#endif // __CCOLOR_HPP__