2022-10-09 05:13:17 +00:00
|
|
|
#ifndef _CRUMBLEVOICE
|
|
|
|
#define _CRUMBLEVOICE
|
2022-08-13 02:48:34 +00:00
|
|
|
|
|
|
|
#include "types.h"
|
|
|
|
|
|
|
|
#include "rstl/reserved_vector.hpp"
|
|
|
|
#include "rstl/vector.hpp"
|
|
|
|
|
2022-10-05 00:16:03 +00:00
|
|
|
enum ERumbleFxId {
|
|
|
|
kRFX_Zero = 0,
|
|
|
|
kRFX_One = 1,
|
|
|
|
kRFX_CameraShake = 6,
|
|
|
|
kRFX_EscapeSequenceShake = 7,
|
|
|
|
kRFX_PlayerBump = 11,
|
|
|
|
kRFX_PlayerGunCharge = 12,
|
|
|
|
kRFX_PlayerMissileFire = 13,
|
|
|
|
kRFX_PlayerGrappleFire = 14,
|
|
|
|
kRFX_PlayerLand = 15,
|
|
|
|
kRFX_PlayerGrappleSwoosh = 17,
|
|
|
|
kRFX_IntroBossProjectile = 19,
|
|
|
|
kRFX_Twenty = 20,
|
|
|
|
kRFX_TwentyOne = 21,
|
|
|
|
kRFX_TwentyTwo = 22,
|
|
|
|
kRFX_TwentyThree = 23
|
|
|
|
};
|
|
|
|
|
2022-08-13 02:48:34 +00:00
|
|
|
enum ERumblePriority {
|
2022-10-05 00:16:03 +00:00
|
|
|
kRP_None = 0,
|
|
|
|
kRP_One = 1,
|
|
|
|
kRP_Two = 2,
|
|
|
|
kRP_Three = 3,
|
2022-08-13 02:48:34 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
struct SAdsrData {
|
2022-10-06 12:51:36 +00:00
|
|
|
SAdsrData();
|
|
|
|
SAdsrData(float attackGain, float autoReleaseDur, float attackDur, float decayDur,
|
|
|
|
float sustainGain, float releaseDur, bool hasSustain, bool autoRelease);
|
|
|
|
|
2022-08-13 02:48:34 +00:00
|
|
|
f32 x0_attackGain;
|
|
|
|
f32 x4_autoReleaseDur;
|
|
|
|
f32 x8_attackDur;
|
|
|
|
f32 xc_decayDur;
|
|
|
|
f32 x10_sustainGain;
|
|
|
|
f32 x14_releaseDur;
|
|
|
|
bool x18_24_hasSustain : 1;
|
|
|
|
bool x18_25_autoRelease : 1;
|
|
|
|
};
|
|
|
|
|
|
|
|
struct SAdsrDelta {
|
|
|
|
enum EPhase {
|
|
|
|
kP_Stop,
|
|
|
|
kP_PrePulse,
|
|
|
|
kP_Attack,
|
|
|
|
kP_Decay,
|
|
|
|
kP_Sustain,
|
|
|
|
kP_Release,
|
|
|
|
};
|
|
|
|
|
2022-10-06 12:51:36 +00:00
|
|
|
SAdsrDelta(EPhase phase, ERumblePriority priority);
|
|
|
|
SAdsrDelta(EPhase phase);
|
|
|
|
static SAdsrDelta Stopped();
|
|
|
|
static SAdsrDelta Start(ERumblePriority priority, bool prePulse);
|
|
|
|
|
2022-08-13 02:48:34 +00:00
|
|
|
f32 x0_curIntensity;
|
|
|
|
f32 x4_attackTime;
|
|
|
|
f32 x8_decayTime;
|
|
|
|
f32 xc_releaseTime;
|
|
|
|
f32 x10_autoReleaseTime;
|
|
|
|
f32 x14_attackIntensity;
|
|
|
|
f32 x18_sustainIntensity;
|
|
|
|
ERumblePriority x1c_priority;
|
|
|
|
EPhase x20_phase;
|
|
|
|
};
|
|
|
|
|
|
|
|
class CRumbleVoice {
|
|
|
|
private:
|
|
|
|
rstl::vector< SAdsrData > x0_datas;
|
|
|
|
rstl::vector< SAdsrDelta > x10_deltas;
|
2022-10-06 12:51:36 +00:00
|
|
|
rstl::reserved_vector< u16, 4 > x20_handleIds;
|
|
|
|
u16 x2c_usedChannels;
|
2022-08-13 02:48:34 +00:00
|
|
|
u8 x2e_lastId;
|
2022-10-06 12:51:36 +00:00
|
|
|
|
|
|
|
CRumbleVoice();
|
|
|
|
|
|
|
|
s16 Activate(const SAdsrData& data, u16 idx, float gain, ERumblePriority prio);
|
|
|
|
void Deactivate(s16 id, bool b1);
|
|
|
|
void HardReset();
|
|
|
|
bool UpdateChannel(SAdsrDelta& delta, const SAdsrData& data, float dt);
|
|
|
|
bool Update(float dt);
|
|
|
|
uint GetFreeChannel() const;
|
|
|
|
float GetIntensity() const;
|
|
|
|
bool OwnsSustained(s16 id) const;
|
|
|
|
s16 CreateRumbleHandle(u16 idx);
|
2022-08-13 02:48:34 +00:00
|
|
|
};
|
|
|
|
|
2022-10-09 05:13:17 +00:00
|
|
|
#endif // _CRUMBLEVOICE
|