2022-10-09 05:13:17 +00:00
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#ifndef _CICEBEAM
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#define _CICEBEAM
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#include "types.h"
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2022-10-06 10:38:13 +00:00
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#include "MetroidPrime/Weapons/CGunWeapon.hpp"
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class CIceBeam : public CGunWeapon {
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public:
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CIceBeam(CAssetId characterId, EWeaponType type, TUniqueId playerId,
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2022-10-09 05:13:17 +00:00
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EMaterialTypes playerMaterial, const CVector3f& scale);
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2022-10-06 11:37:57 +00:00
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~CIceBeam();
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2022-10-09 05:13:17 +00:00
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2022-10-06 10:38:13 +00:00
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private:
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u8 x21c_pad[0x30];
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};
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CHECK_SIZEOF(CIceBeam, 0x24c)
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2022-10-09 05:13:17 +00:00
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#endif // _CICEBEAM
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