#ifndef _CARTIFACTDOLL
#define _CARTIFACTDOLL
#include "types.h"
#include "MetroidPrime/Player/CPlayerState.hpp"
#include "MetroidPrime/TGameTypes.hpp"
class CArtifactDoll {
public:
static CAssetId GetArtifactHeadScanFromItemType(CPlayerState::EItemType);
};
#endif // _CARTIFACTDOLL