mirror of https://github.com/PrimeDecomp/prime.git
Begin decompiling CCameraFilterPass::DrawWideScreen
Former-commit-id: 44d675d87d
This commit is contained in:
parent
8492e9ab26
commit
03357b2acd
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@ -34,5 +34,6 @@ errors.txt
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output.asm
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Debug/
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.vs/
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__pycache__/
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ctx.c
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@ -0,0 +1,14 @@
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#ifndef __CCOLOR_HPP__
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#define __CCOLOR_HPP__
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#include "types.h"
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class CColor {
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public:
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u8 r;
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u8 g;
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u8 b;
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u8 a;
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};
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#endif // __CCOLOR_HPP__
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@ -0,0 +1,20 @@
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#ifndef __CTRANSFORM4F_HPP__
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#define __CTRANSFORM4F_HPP__
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#include "types.h"
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#include "CVector3f.hpp"
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class CTransform4f {
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public:
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CVector3f m0;
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f32 posX;
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CVector3f m1;
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f32 posY;
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CVector3f m2;
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f32 posZ;
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};
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extern CTransform4f skIdentity4f;
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#endif // __CTRANSFORM4F_HPP__
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@ -1,17 +1,18 @@
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#ifndef __CVECTOR2F_HPP__
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#define __CVECTOR2F_HPP__
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#include "types.h"
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class CVector2f {
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public:
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explicit CVector2f(float x, float y) : mX(x), mY(y) {}
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float GetX() const { return mX; }
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float GetY() const { return mY; }
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private:
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float mX;
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float mY;
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explicit CVector2f(f32 x, f32 y) : mX(x), mY(y) {}
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f32 GetX() const { return mX; }
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f32 GetY() const { return mY; }
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// private:
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f32 mX;
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f32 mY;
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};
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#endif // __CVECTOR3F_HPP__
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@ -1,18 +1,20 @@
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#ifndef __CVECTOR3F_HPP__
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#define __CVECTOR3F_HPP__
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#include "types.h"
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class CVector3f {
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public:
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float GetX() const { return mX; }
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float GetY() const { return mY; }
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float GetZ() const { return mZ; }
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private:
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float mX;
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float mY;
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float mZ;
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explicit CVector3f(f32 x, f32 y, f32 z) : mX(x), mY(y), mZ(z) {}
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f32 GetX() const { return mX; }
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f32 GetY() const { return mY; }
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f32 GetZ() const { return mZ; }
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// private:
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f32 mX;
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f32 mY;
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f32 mZ;
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};
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#endif // __CVECTOR3F_HPP__
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@ -1,10 +1,12 @@
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#ifndef __CLOSEENOUGH_HPP__
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#define __CLOSEENOUGH_HPP__
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#include "Kyoto/CVector2f.hpp"
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#include "Kyoto/CVector3f.hpp"
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#include "types.h"
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static bool close_enough(const CVector2f& a, const CVector2f& b, float epsilon = 0.001f);
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static bool close_enough(const CVector3f& a, const CVector3f& b, float epsilon = 0.001f);
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#include "CVector2f.hpp"
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#include "CVector3f.hpp"
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static bool close_enough(const CVector2f& a, const CVector2f& b, f32 epsilon = 0.001f);
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static bool close_enough(const CVector3f& a, const CVector3f& b, f32 epsilon = 0.001f);
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#endif // __CLOSEENOUGH_HPP__
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@ -0,0 +1,15 @@
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#ifndef _CCAMERAFILTERPASS_HPP
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#define _CCAMERAFILTERPASS_HPP
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#include "types.h"
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#include "Kyoto/Math/CColor.hpp"
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#include "CTexture.hpp"
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class CCameraFilterPass {
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public:
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static void DrawWideScreen(const CColor& color, const CTexture* tex, f32 v);
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};
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#endif
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@ -1,12 +1,81 @@
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#ifndef _CCUBERENDERER_HPP
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#define _CCUBERENDERER_HPP
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#include "gx_enum.h"
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#include "types.h"
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#include "Kyoto/Math/CColor.hpp"
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#include "Kyoto/Math/CTransform4f.hpp"
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#include "Kyoto/Math/CVector2f.hpp"
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#include "rstl/pair.hpp"
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class CCubeRenderer {
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public:
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virtual ~CCubeRenderer();
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// TODO types
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virtual void AddStaticGeometry();
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virtual void EnablePVS();
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virtual void DisablePVS();
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virtual void RemoveStaticGeometry();
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virtual void DrawUnsortedGeometry();
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virtual void DrawSortedGeometry();
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virtual void DrawStaticGeometry();
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virtual void DrawAreaGeometry();
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virtual void PostRenderFogs();
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virtual void SetModelMatrix(const CTransform4f& xf);
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virtual void AddParticleGen1();
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virtual void AddParticleGen2();
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virtual void AddPlaneObject();
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virtual void AddDrawable();
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virtual void SetDrawableCallback();
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virtual void SetWorldViewpoint();
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virtual void SetPerspective1();
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virtual void SetPerspective2();
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virtual rstl::pair< CVector2f, CVector2f > SetViewportOrtho(bool centered, f32 znear, f32 zfar);
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virtual void SetClippingPlanes();
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virtual void SetViewport();
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virtual void SetDepthReadWrite(bool read, bool update);
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virtual void SetBlendMode_AdditiveAlpha();
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virtual void SetBlendMode_AlphaBlended();
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virtual void SetBlendMode_NoColorWrite();
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virtual void SetBlendMode_ColorMultiply();
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virtual void SetBlendMode_InvertDst();
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virtual void SetBlendMode_InvertSrc();
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virtual void SetBlendMode_AdditiveDestColor();
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virtual void SetDebugOption();
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virtual void BeginScene();
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virtual void EndScene();
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virtual void BeginPrimitive(GXPrimitive prim, int count);
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virtual void BeginLines(int nverts);
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virtual void BeginLineStrip(int nverts);
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virtual void BeginTriangles(int nverts);
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virtual void BeginTriangleStrip(int nverts);
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virtual void BeginTriangleFan(int nverts);
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virtual void PrimVertex(const CVector3f& vtx);
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virtual void PrimNormal(const CVector3f& nrm);
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virtual void PrimColor(f32 r, f32 g, f32 b, f32 a);
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virtual void PrimColor(const CColor& color);
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virtual void EndPrimitive();
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virtual void SetAmbientColor(const CColor& color);
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virtual void DrawString();
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virtual void GetFPS();
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virtual void CacheReflection();
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virtual void DrawSpaceWarp();
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virtual void DrawThermalModel();
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virtual void DrawModelDisintegrate();
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virtual void DrawModelFlat();
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virtual void SetWireframeFlags();
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virtual void SetWorldFog();
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virtual void RenderFogVolume();
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virtual void SetThermal();
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virtual void SetThermalColdScale();
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virtual void DoThermalBlendCold();
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virtual void DoThermalBlendHot();
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virtual void GetStaticWorldDataSize();
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virtual void SetGXRegister1Color();
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virtual void SetWorldLightFadeLevel();
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virtual void Something();
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virtual void PrepareDynamicLights();
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};
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extern CCubeRenderer* gpRender;
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@ -3,11 +3,49 @@
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#include "types.h"
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#include "CTevCombiners.hpp"
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enum ERglTevStage {
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kTS_Stage0,
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kTS_Stage1,
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kTS_Stage2,
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kTS_Stage3,
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kTS_Stage4,
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kTS_Stage5,
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kTS_Stage6,
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kTS_Stage7,
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kTS_Stage8,
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kTS_Stage9,
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kTS_Stage10,
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kTS_Stage11,
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kTS_Stage12,
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kTS_Stage13,
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kTS_Stage14,
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kTS_Stage15,
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kTS_MaxStage,
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};
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enum ERglPrimitive {
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kP_Quads = 0x80,
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kP_Triangles = 0x90,
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kP_TriangleStrip = 0x98,
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kP_TriangleFan = 0xA0,
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kP_Lines = 0xA8,
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kP_LineStrip = 0xB0,
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kP_Points = 0xB8,
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};
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class CGraphics {
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public:
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static void SetIsBeginSceneClearFb(bool);
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static void BeginScene();
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static void EndScene();
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static void SetTevOp(ERglTevStage stage, const CTevCombiners::CTevPass& pass);
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static void StreamBegin(ERglPrimitive primitive);
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static void StreamColor(const CColor& color);
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static void StreamTexcoord(f32 u, f32 v);
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static void StreamVertex(const CVector3f& vtx);
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static void StreamEnd();
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};
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#endif
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#ifndef _CTEVCOMBINERS_HPP
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#define _CTEVCOMBINERS_HPP
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#include "gx_enum.h"
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#include "types.h"
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class CTevCombiners {
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public:
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enum EColorSrc {
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kCS_PreviousColor,
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kCS_PreviousAlpha,
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kCS_RegisterC0,
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kCS_RegisterA0,
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kCS_RegisterC1,
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kCS_RegisterA1,
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kCS_RegisterC2,
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kCS_RegisterA2,
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kCS_TextureColor,
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kCS_TextureAlpha,
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kCS_RasterColor,
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kCS_RasterAlpha,
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kCS_One,
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kCS_Half,
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kCS_Konst,
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kCS_Zero,
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};
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struct ColorVar {
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EColorSrc x0_src;
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};
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struct ColorPass {
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ColorVar x0_a;
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ColorVar x4_b;
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ColorVar x8_c;
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ColorVar xc_d;
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};
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enum EAlphaSrc {
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kAS_PreviousAlpha,
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kAS_RegisterA0,
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kAS_RegisterA1,
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kAS_RegisterA2,
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kAS_TextureAlpha,
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kAS_RasterAlpha,
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kAS_One,
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kAS_Zero,
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kAS_Konst,
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};
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struct AlphaVar {
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EAlphaSrc x0_src;
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};
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struct AlphaPass {
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AlphaVar x0_a;
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AlphaVar x4_b;
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AlphaVar x8_c;
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AlphaVar xc_d;
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};
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enum ETevOp {
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kTO_Add,
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kTO_Subtract,
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};
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enum ETevBias {
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kTB_Zero,
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kTB_AddHalf,
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kTB_SubHalf,
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};
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enum ETevScale {
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kTS_Scale1,
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kTS_Scale2,
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kTS_Scale4,
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kTS_Divide2,
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};
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enum ETevOutput {
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kTO_Previous,
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kTO_Register0,
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kTO_Register1,
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kTO_Register2,
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};
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struct CTevOp {
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bool x0_clamp;
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ETevOp x4_op;
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ETevBias x8_bias;
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ETevScale xc_scale;
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ETevOutput x10_output;
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};
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class CTevPass {
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public:
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u32 x0_id;
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ColorPass x4_colorPass;
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AlphaPass x14_alphaPass;
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CTevOp x24_colorOp;
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CTevOp x38_alphaOp;
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};
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};
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extern CTevCombiners::CTevPass CTevPass_805a5ebc;
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extern CTevCombiners::CTevPass* PTR_skPassThru_805a8828;
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#endif
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@ -0,0 +1,18 @@
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#ifndef _CTOKEN_HPP
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#define _CTOKEN_HPP
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#include "gx_enum.h"
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#include "types.h"
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class CTexture {
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public:
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enum EClampMode {
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Clamp,
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Repeat,
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Mirror,
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};
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void Load(GXTexMapID texMapId, EClampMode clampMode) const;
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};
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#endif
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#ifndef __GX_ENUM_H__
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#define __GX_ENUM_H__
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#include "types.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef enum _GXTexMapID {
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GX_TEXMAP0,
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GX_TEXMAP1,
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GX_TEXMAP2,
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GX_TEXMAP3,
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GX_TEXMAP4,
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GX_TEXMAP5,
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GX_TEXMAP6,
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GX_TEXMAP7,
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GX_MAX_TEXMAP,
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GX_TEXMAP_NULL = 0xFF,
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GX_TEX_DISABLE = 0x100,
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} GXTexMapID;
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typedef enum _GXPrimitive {
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GX_QUADS = 0x80,
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GX_TRIANGLES = 0x90,
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GX_TRIANGLESTRIP = 0x98,
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GX_TRIANGLEFAN = 0xA0,
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GX_LINES = 0xA8,
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GX_LINESTRIP = 0xB0,
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GX_POINTS = 0xB8,
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} GXPrimitive;
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#ifdef __cplusplus
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}
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#endif
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#endif
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@ -61,6 +61,7 @@ typedef void* unkptr;
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// where should these go?
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void srand(int);
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int rand();
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#ifdef __cplusplus
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}
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@ -0,0 +1,49 @@
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#include "Kyoto_CWD/CCameraFilterPass.hpp"
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#include "Kyoto_CWD/CCubeRenderer.hpp"
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#include "Kyoto_CWD/CGraphics.hpp"
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// FIXME non-matching https://decomp.me/scratch/8N81d
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void CCameraFilterPass::DrawWideScreen(const CColor& color, const CTexture* tex, float lod) {
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const rstl::pair< CVector2f, CVector2f > vp = gpRender->SetViewportOrtho(true, -4096.f, 4096.f);
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f32 left = vp.first.mX;
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f32 dVar5 = -((vp.second.mX - vp.first.mX) * 0.0625f * 9.f - (vp.second.mY - vp.first.mY)) * 0.5f;
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f32 bottom = vp.first.mY;
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f32 right = vp.second.mX;
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f32 top = vp.second.mY;
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gpRender->SetDepthReadWrite(false, false);
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gpRender->SetModelMatrix(skIdentity4f);
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if (tex != nullptr) {
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tex->Load(GX_TEXMAP0, CTexture::Repeat);
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}
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CGraphics::SetTevOp(kTS_Stage0, CTevPass_805a5ebc);
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CGraphics::SetTevOp(kTS_Stage1, *PTR_skPassThru_805a8828);
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{
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CGraphics::StreamBegin(kP_TriangleStrip);
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float v = (float)(rand() % 4000) / 16384.f;
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CGraphics::StreamColor(color);
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CGraphics::StreamTexcoord(v, 1.f);
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CGraphics::StreamVertex(CVector3f(left - 10.f, 0.f, bottom + (dVar5 * lod)));
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CGraphics::StreamTexcoord(v, 0.f);
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CGraphics::StreamVertex(CVector3f(left - 10.f, 0.f, bottom));
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CGraphics::StreamTexcoord(v + 1.f, 1.f);
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CGraphics::StreamVertex(CVector3f(right + 10.f, 0.f, bottom + (dVar5 * lod)));
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CGraphics::StreamTexcoord(v + 1.f, 0.f);
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CGraphics::StreamVertex(CVector3f(right + 10.f, 0.f, bottom));
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CGraphics::StreamEnd();
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}
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{
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CGraphics::StreamBegin(kP_TriangleStrip);
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float v = (float)(rand() % 4000) / 16384.f;
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CGraphics::StreamColor(color);
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CGraphics::StreamTexcoord(v, 0.f);
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CGraphics::StreamVertex(CVector3f(left - 10.f, 0.f, top));
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CGraphics::StreamTexcoord(v, 1.f);
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CGraphics::StreamVertex(CVector3f(left - 10.f, 0.f, top - (dVar5 * lod)));
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CGraphics::StreamTexcoord(v + 1.f, 0.f);
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CGraphics::StreamVertex(CVector3f(right + 10.f, 0.f, top));
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CGraphics::StreamTexcoord(v + 1.f, 1.f);
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CGraphics::StreamVertex(CVector3f(right + 10.f, 0.f, top - (dVar5 * lod)));
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CGraphics::StreamEnd();
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}
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}
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