mirror of https://github.com/PrimeDecomp/prime.git
Match and link CBSScripted
This commit is contained in:
parent
0ed302f71c
commit
07479bf310
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@ -3,8 +3,8 @@
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.section .data
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.balign 8
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.global lbl_803E24A8
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lbl_803E24A8:
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.global __vt__11CBSScripted
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__vt__11CBSScripted:
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# ROM: 0x3DF4A8
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.4byte 0
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.4byte 0
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@ -31,8 +31,8 @@ __dt__11CBSScriptedFv:
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/* 8014B0CC 0014802C 93 E1 00 0C */ stw r31, 0xc(r1)
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/* 8014B0D0 00148030 7C 7F 1B 79 */ or. r31, r3, r3
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/* 8014B0D4 00148034 41 82 00 30 */ beq lbl_8014B104
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/* 8014B0D8 00148038 3C 60 80 3E */ lis r3, lbl_803E24A8@ha
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/* 8014B0DC 0014803C 38 03 24 A8 */ addi r0, r3, lbl_803E24A8@l
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/* 8014B0D8 00148038 3C 60 80 3E */ lis r3, __vt__11CBSScripted@ha
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/* 8014B0DC 0014803C 38 03 24 A8 */ addi r0, r3, __vt__11CBSScripted@l
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/* 8014B0E0 00148040 90 1F 00 00 */ stw r0, 0(r31)
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/* 8014B0E4 00148044 41 82 00 10 */ beq lbl_8014B0F4
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/* 8014B0E8 00148048 3C 60 80 3E */ lis r3, __vt__10CBodyState@ha
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@ -258,11 +258,11 @@ Start__11CBSScriptedFR15CBodyControllerR13CStateManager:
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.global __ct__11CBSScriptedFv
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__ct__11CBSScriptedFv:
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/* 8014B3E0 00148340 3C C0 80 3E */ lis r6, __vt__10CBodyState@ha
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/* 8014B3E4 00148344 3C A0 80 3E */ lis r5, lbl_803E24A8@ha
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/* 8014B3E4 00148344 3C A0 80 3E */ lis r5, __vt__11CBSScripted@ha
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/* 8014B3E8 00148348 38 C6 13 18 */ addi r6, r6, __vt__10CBodyState@l
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/* 8014B3EC 0014834C 38 80 00 00 */ li r4, 0
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/* 8014B3F0 00148350 90 C3 00 00 */ stw r6, 0(r3)
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/* 8014B3F4 00148354 38 05 24 A8 */ addi r0, r5, lbl_803E24A8@l
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/* 8014B3F4 00148354 38 05 24 A8 */ addi r0, r5, __vt__11CBSScripted@l
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/* 8014B3F8 00148358 C0 02 9C E8 */ lfs f0, lbl_805ABA08@sda21(r2)
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/* 8014B3FC 0014835C 90 03 00 00 */ stw r0, 0(r3)
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/* 8014B400 00148360 88 03 00 04 */ lbz r0, 4(r3)
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@ -210,7 +210,7 @@ LIBS = [
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"MetroidPrime/CSortedLists",
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["MetroidPrime/ScriptObjects/CScriptDebugCameraWaypoint", True],
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["MetroidPrime/ScriptObjects/CScriptSpiderBallAttractionSurface", False],
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"MetroidPrime/BodyState/CBSScripted",
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["MetroidPrime/BodyState/CBSScripted", True],
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"MetroidPrime/Enemies/CPuddleToadGamma",
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["MetroidPrime/ScriptObjects/CScriptDistanceFog", False],
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"MetroidPrime/BodyState/CBSProjectileAttack",
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@ -0,0 +1,24 @@
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#ifndef _CBSSCRIPTED
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#define _CBSSCRIPTED
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#include "MetroidPrime/BodyState/CBodyState.hpp"
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class CBSScripted : public CBodyState {
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public:
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CBSScripted();
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~CBSScripted();
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bool ApplyHeadTracking() const override;
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void Start(CBodyController& bc, CStateManager& mgr) override;
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pas::EAnimationState UpdateBody(float dt, CBodyController& bc, CStateManager& mgr) override;
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void Shutdown(CBodyController&) override;
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private:
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bool x4_24_loopAnim : 1;
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bool x4_25_timedLoop : 1;
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float x8_remTime;
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pas::EAnimationState GetBodyStateTransition(float dt, CBodyController& bc);
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};
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#endif // _CBSSCRIPTED
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@ -47,7 +47,7 @@ public:
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, xc_targetPos(vec)
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, x1c_24_targetTransform(targetTransform)
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, x1c_25_overrideAnim(overrideAnim) {}
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pas::EGenerateType GetGenerateType() const { return x8_type; }
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const CVector3f& GetExitTargetPos() const { return xc_targetPos; }
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bool HasExitTargetPos() const { return x1c_24_targetTransform; }
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@ -57,6 +57,35 @@ public:
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//
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class CBCScriptedCmd : public CBodyStateCmd {
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s32 x8_anim;
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bool xc_24_loopAnim : 1;
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bool xc_25_timedLoop : 1;
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float x10_loopDur;
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public:
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explicit CBCScriptedCmd()
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: CBodyStateCmd(kBSC_Scripted)
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, x8_anim(-1)
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, xc_24_loopAnim(false)
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, xc_25_timedLoop(false)
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, x10_loopDur(0.f) {}
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explicit CBCScriptedCmd(int i, bool b1, bool b2, float f)
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: CBodyStateCmd(kBSC_Scripted)
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, x8_anim(i)
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, xc_24_loopAnim(b1)
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, xc_25_timedLoop(b2)
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, x10_loopDur(f) {}
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int GetAnimId() const { return x8_anim; }
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bool IsLooped() const { return xc_24_loopAnim; }
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bool GetUseLoopDuration() const { return xc_25_timedLoop; }
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float GetLoopDuration() const { return x10_loopDur; }
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};
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//
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class CBCGetupCmd : public CBodyStateCmd {
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pas::EGetupType x8_type;
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@ -175,7 +175,7 @@ METROIDPRIME :=\
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$(BUILD_DIR)/asm/MetroidPrime/CSortedLists.o\
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$(BUILD_DIR)/src/MetroidPrime/ScriptObjects/CScriptDebugCameraWaypoint.o\
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$(BUILD_DIR)/asm/MetroidPrime/ScriptObjects/CScriptSpiderBallAttractionSurface.o\
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$(BUILD_DIR)/asm/MetroidPrime/BodyState/CBSScripted.o\
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$(BUILD_DIR)/src/MetroidPrime/BodyState/CBSScripted.o\
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$(BUILD_DIR)/asm/MetroidPrime/Enemies/CPuddleToadGamma.o\
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$(BUILD_DIR)/asm/MetroidPrime/ScriptObjects/CScriptDistanceFog.o\
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$(BUILD_DIR)/asm/MetroidPrime/BodyState/CBSProjectileAttack.o\
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@ -0,0 +1,70 @@
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#include "MetroidPrime/BodyState/CBSScripted.hpp"
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#include "MetroidPrime/CAnimPlaybackParms.hpp"
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#include "MetroidPrime/CStateManager.hpp"
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#include "MetroidPrime/BodyState/CBodyController.hpp"
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#include "Kyoto/Animation/CPASAnimParmData.hpp"
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#include "Kyoto/Animation/CPASDatabase.hpp"
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CBSScripted::CBSScripted() : x4_24_loopAnim(false), x4_25_timedLoop(false), x8_remTime(0.f) {}
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void CBSScripted::Start(CBodyController& bc, CStateManager& mgr) {
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const CBCScriptedCmd* cmd = static_cast<const CBCScriptedCmd*>(bc.CommandMgr().GetCmd(kBSC_Scripted));
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x4_24_loopAnim = cmd->IsLooped();
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x4_25_timedLoop = cmd->GetUseLoopDuration();
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x8_remTime = cmd->GetLoopDuration();
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const CAnimPlaybackParms playParms(cmd->GetAnimId(), -1, 1.f, true);
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bc.SetCurrentAnimation(playParms, cmd->IsLooped(), false);
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}
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pas::EAnimationState CBSScripted::UpdateBody(float dt, CBodyController& bc, CStateManager& mgr) {
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pas::EAnimationState st = GetBodyStateTransition(dt, bc);
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if (st == pas::kAS_Invalid) {
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CBodyStateCmdMgr& commandMgr = bc.CommandMgr();
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if (commandMgr.GetTargetVector().IsNonZero()) {
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bc.FaceDirection(commandMgr.GetTargetVector(), dt);
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}
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if (x4_24_loopAnim && x4_25_timedLoop) {
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x8_remTime -= dt;
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if (x8_remTime <= 0.f) {
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st = pas::kAS_Locomotion;
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}
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}
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}
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return st;
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}
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void CBSScripted::Shutdown(CBodyController&) override {}
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pas::EAnimationState CBSScripted::GetBodyStateTransition(float dt, CBodyController& bc) {
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CBodyStateCmdMgr& commandMgr = bc.CommandMgr();
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if (commandMgr.GetCmd(kBSC_Hurled)) {
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return pas::kAS_Hurled;
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}
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if (commandMgr.GetCmd(kBSC_KnockDown)) {
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return pas::kAS_Fall;
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}
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if (commandMgr.GetCmd(kBSC_LoopHitReaction)) {
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return pas::kAS_LoopReaction;
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}
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if (commandMgr.GetCmd(kBSC_KnockBack)) {
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return pas::kAS_KnockBack;
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}
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if (commandMgr.GetCmd(kBSC_Scripted)) {
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return pas::kAS_Scripted;
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}
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if (x4_24_loopAnim) {
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if (commandMgr.GetCmd(kBSC_ExitState)) {
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return pas::kAS_Locomotion;
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}
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} else if (bc.IsAnimationOver()) {
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return pas::kAS_Locomotion;
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}
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return pas::kAS_Invalid;
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}
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bool CBSScripted::ApplyHeadTracking() const override { return false; }
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CBSScripted::~CBSScripted() {}
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