Fix function order and then link CAudioStateWin

Former-commit-id: a0f32028e4
This commit is contained in:
Henrique Gemignani Passos Lima 2022-10-14 02:34:22 +03:00
parent 18de83f2e4
commit 09fe85b522
3 changed files with 4 additions and 4 deletions

View File

@ -159,7 +159,7 @@ LIBS = [
"MetroidPrime/CInGameGuiManager", "MetroidPrime/CInGameGuiManager",
"MetroidPrime/Enemies/CWarWasp", "MetroidPrime/Enemies/CWarWasp",
"MetroidPrime/CWorldShadow", "MetroidPrime/CWorldShadow",
"MetroidPrime/CAudioStateWin", ["MetroidPrime/CAudioStateWin", True],
"MetroidPrime/Player/CPlayerVisor", "MetroidPrime/Player/CPlayerVisor",
"MetroidPrime/CModelData", "MetroidPrime/CModelData",
"MetroidPrime/CDecalManager", "MetroidPrime/CDecalManager",

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@ -126,7 +126,7 @@ METROIDPRIME :=\
$(BUILD_DIR)/asm/MetroidPrime/CInGameGuiManager.o\ $(BUILD_DIR)/asm/MetroidPrime/CInGameGuiManager.o\
$(BUILD_DIR)/asm/MetroidPrime/Enemies/CWarWasp.o\ $(BUILD_DIR)/asm/MetroidPrime/Enemies/CWarWasp.o\
$(BUILD_DIR)/asm/MetroidPrime/CWorldShadow.o\ $(BUILD_DIR)/asm/MetroidPrime/CWorldShadow.o\
$(BUILD_DIR)/asm/MetroidPrime/CAudioStateWin.o\ $(BUILD_DIR)/src/MetroidPrime/CAudioStateWin.o\
$(BUILD_DIR)/asm/MetroidPrime/Player/CPlayerVisor.o\ $(BUILD_DIR)/asm/MetroidPrime/Player/CPlayerVisor.o\
$(BUILD_DIR)/asm/MetroidPrime/CModelData.o\ $(BUILD_DIR)/asm/MetroidPrime/CModelData.o\
$(BUILD_DIR)/asm/MetroidPrime/CDecalManager.o\ $(BUILD_DIR)/asm/MetroidPrime/CDecalManager.o\

View File

@ -6,8 +6,6 @@
CAudioStateWin::CAudioStateWin() : CIOWin(rstl::string_l("CAudioStateWin")) {} CAudioStateWin::CAudioStateWin() : CIOWin(rstl::string_l("CAudioStateWin")) {}
CAudioStateWin::~CAudioStateWin(){};
CIOWin::EMessageReturn CAudioStateWin::OnMessage(const CArchitectureMessage& msg, CIOWin::EMessageReturn CAudioStateWin::OnMessage(const CArchitectureMessage& msg,
CArchitectureQueue&) { CArchitectureQueue&) {
const EArchMsgType msgType = msg.GetType(); const EArchMsgType msgType = msg.GetType();
@ -28,3 +26,5 @@ CIOWin::EMessageReturn CAudioStateWin::OnMessage(const CArchitectureMessage& msg
return CIOWin::kMR_Normal; return CIOWin::kMR_Normal;
} }
CAudioStateWin::~CAudioStateWin(){};