Implement rstl::optional_object_null

Former-commit-id: feac221b4d
This commit is contained in:
Luke Street 2022-09-18 02:16:53 -04:00
parent 234afca6c2
commit 0d94a5a5f3
2 changed files with 4 additions and 1 deletions

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@ -6,10 +6,13 @@
#include "rstl/construct.hpp" #include "rstl/construct.hpp"
namespace rstl { namespace rstl {
struct optional_object_null {};
template < typename T > template < typename T >
class optional_object { class optional_object {
public: public:
optional_object() : m_valid(false) {} optional_object() : m_valid(false) {}
optional_object(optional_object_null) : m_valid(false) {}
optional_object(const T& item) : m_valid(true) { rstl::construct< T >(m_data, item); } optional_object(const T& item) : m_valid(true) { rstl::construct< T >(m_data, item); }
optional_object(const optional_object& other) : m_valid(other.m_valid) { optional_object(const optional_object& other) : m_valid(other.m_valid) {
if (other.m_valid) { if (other.m_valid) {

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@ -107,6 +107,6 @@ rstl::optional_object< CAABox > CScriptPlatform::GetTouchBounds() const {
return GetBoundingBox(); return GetBoundingBox();
} }
} else { } else {
return rstl::optional_object< CAABox >(); return rstl::optional_object_null();
} }
} }