mirror of https://github.com/PrimeDecomp/prime.git
Match and link CPatternedInfo
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5549e1b6d4
commit
14bf190ed2
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@ -153,7 +153,7 @@ LIBS = [
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"MetroidPrime/Weapons/CWeapon",
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"MetroidPrime/CDamageVulnerability",
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"MetroidPrime/CActorLights",
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"MetroidPrime/Enemies/CPatternedInfo",
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["MetroidPrime/Enemies/CPatternedInfo", True],
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"MetroidPrime/CSimpleShadow",
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"MetroidPrime/CActorParameters",
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"MetroidPrime/CInGameGuiManager",
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@ -1,6 +1,8 @@
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#ifndef _SOBJECTTAG
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#define _SOBJECTTAG
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#include "types.h"
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#define kInvalidAssetId 0xFFFFFFFFu
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typedef uint CAssetId;
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@ -0,0 +1,21 @@
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#ifndef _CANIMATIONPARAMETERS
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#define _CANIMATIONPARAMETERS
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#include "Kyoto/SObjectTag.hpp"
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#include "Kyoto/Streams/CInputStream.hpp"
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class CAnimationParameters {
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CAssetId x0_ancs;
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uint x4_charIdx;
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uint x8_defaultAnim;
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public:
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CAnimationParameters(CAssetId ancs, uint charIdx, uint defaultAnim)
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: x0_ancs(ancs), x4_charIdx(charIdx), x8_defaultAnim(defaultAnim) {}
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CAnimationParameters(CInputStream& in)
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: x0_ancs(in.ReadLong()), x4_charIdx(in.ReadLong()), x8_defaultAnim(in.ReadLong()) {}
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};
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#endif // _CANIMATIONPARAMETERS
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@ -0,0 +1,76 @@
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#ifndef _CPATTERNEDINFO
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#define _CPATTERNEDINFO
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#include "MetroidPrime/CAnimationParameters.hpp"
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#include "MetroidPrime/CDamageInfo.hpp"
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#include "MetroidPrime/CDamageVulnerability.hpp"
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#include "MetroidPrime/CHealthInfo.hpp"
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#include "Kyoto/Math/CVector3f.hpp"
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#include "Kyoto/SObjectTag.hpp"
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#include "rstl/pair.hpp"
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class CPatternedInfo {
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friend class CPatterned;
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float x0_mass;
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float x4_speed;
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float x8_turnSpeed;
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float xc_detectionRange;
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float x10_detectionHeightRange;
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float x14_dectectionAngle;
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float x18_minAttackRange;
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float x1c_maxAttackRange;
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float x20_averageAttackTime;
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float x24_attackTimeVariation;
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float x28_leashRadius;
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float x2c_playerLeashRadius;
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float x30_playerLeashTime;
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CDamageInfo x34_contactDamageInfo;
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float x50_damageWaitTime;
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CHealthInfo x54_healthInfo;
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CDamageVulnerability x5c_damageVulnerability;
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float xc4_halfExtent;
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float xc8_height;
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CVector3f xcc_bodyOrigin;
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float xd8_stepUpHeight;
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float xdc_xDamage;
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float xe0_frozenXDamage;
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float xe4_xDamageDelay;
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uint xe8_deathSfx;
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CAnimationParameters xec_animParams;
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bool xf8_active;
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CAssetId xfc_stateMachineId;
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float x100_intoFreezeDur;
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float x104_outofFreezeDur;
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float x108_freezeDur;
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uint x10c_pathfindingIndex;
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CVector3f x110_particle1Scale;
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CAssetId x11c_particle1;
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CAssetId x120_electric;
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CVector3f x124_particle2Scale;
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CAssetId x130_particle2;
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uint x134_iceShatterSfx;
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public:
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CPatternedInfo(CInputStream& in, uint pcount);
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static rstl::pair< bool, uint > HasCorrectParameterCount(CInputStream& in);
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float GetTurnSpeed() const { return x8_turnSpeed; }
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float GetDetectionHeightRange() const { return x10_detectionHeightRange; }
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const CHealthInfo& GetHealthInfo() const { return x54_healthInfo; }
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const CDamageVulnerability& GetDamageVulnerability() const { return x5c_damageVulnerability; }
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float GetHalfExtent() const { return xc4_halfExtent; }
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float GetHeight() const { return xc8_height; }
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CVector3f GetBodyOrigin() const { return xcc_bodyOrigin; }
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CAnimationParameters& GetAnimationParameters() { return xec_animParams; }
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const CAnimationParameters& GetAnimationParameters() const { return xec_animParams; }
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u32 GetPathfindingIndex() const { return x10c_pathfindingIndex; }
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bool GetActive() const { return xf8_active; }
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void SetActive(bool active) { xf8_active = active; }
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};
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#endif // _CPATTERNEDINFO
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@ -0,0 +1,55 @@
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#include "MetroidPrime/Enemies/CPatternedInfo.hpp"
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#include "Kyoto/Audio/CSfxManager.hpp"
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#include "Kyoto/Streams/CInputStream.hpp"
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CPatternedInfo::CPatternedInfo(CInputStream& in, uint pcount)
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: x0_mass(in.ReadFloat())
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, x4_speed(in.ReadFloat())
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, x8_turnSpeed(in.ReadFloat())
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, xc_detectionRange(in.ReadFloat())
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, x10_detectionHeightRange(in.ReadFloat())
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, x14_dectectionAngle(in.ReadFloat())
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, x18_minAttackRange(in.ReadFloat())
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, x1c_maxAttackRange(in.ReadFloat())
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, x20_averageAttackTime(in.ReadFloat())
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, x24_attackTimeVariation(in.ReadFloat())
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, x28_leashRadius(in.ReadFloat())
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, x2c_playerLeashRadius(in.ReadFloat())
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, x30_playerLeashTime(in.ReadFloat())
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, x34_contactDamageInfo(in)
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, x50_damageWaitTime(in.ReadFloat())
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, x54_healthInfo(in)
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, x5c_damageVulnerability(in)
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, xc4_halfExtent(in.ReadFloat())
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, xc8_height(in.ReadFloat())
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, xcc_bodyOrigin(in)
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, xd8_stepUpHeight(in.ReadFloat())
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, xdc_xDamage(in.ReadFloat())
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, xe0_frozenXDamage(in.ReadFloat())
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, xe4_xDamageDelay(in.ReadFloat())
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, xe8_deathSfx(CSfxManager::TranslateSFXID(in.ReadLong()))
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, xec_animParams(in)
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, xf8_active(in.ReadBool())
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, xfc_stateMachineId(in.ReadLong())
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, x100_intoFreezeDur(in.ReadFloat())
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, x104_outofFreezeDur(in.ReadFloat())
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, x108_freezeDur(in.ReadFloat())
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, x10c_pathfindingIndex(in.ReadLong())
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, x110_particle1Scale(in)
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, x11c_particle1(in.ReadLong())
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, x120_electric(in.ReadLong())
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, x124_particle2Scale(pcount >= 0x24 ? CVector3f(in) : CVector3f::Zero())
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, x130_particle2(pcount >= 0x25 ? in.ReadLong() : 0xffffffff)
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, x134_iceShatterSfx(pcount >= 0x26 ? CSfxManager::TranslateSFXID(in.ReadLong())
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: CSfxManager::kInternalInvalidSfxId)
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{}
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rstl::pair< bool, uint > CPatternedInfo::HasCorrectParameterCount(CInputStream& in) {
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u32 pcount = in.ReadLong();
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return rstl::pair< bool, uint >((pcount >= 35 && pcount <= 38), pcount);
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}
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