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Forgot something....
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#ifndef __CWARP_HPP__
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#define __CWARP_HPP__
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#include "rstl/vector.hpp"
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class CParticle;
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class CWarp {
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public:
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virtual ~CWarp();
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virtual bool UpdateWarp() = 0;
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virtual void ModifyParticles(const rstl::vector<CParticle>& particles) = 0;
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virtual void Activate(bool) = 0;
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virtual bool IsActivated() =0;
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virtual int Get4CharID() = 0;
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};
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#endif // __CWARP_HPP__
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#include "Kyoto/Particles/CWarp.hpp"
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CWarp::~CWarp() {}
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