mirror of https://github.com/PrimeDecomp/prime.git
parent
f69ab994dd
commit
1efd8da0b0
12
Makefile
12
Makefile
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@ -104,7 +104,7 @@ LDFLAGS := $(MAPGEN) -fp fmadd -nodefaults -w off
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endif
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CFLAGS_1.2 = -proc gekko -nodefaults -Cpp_exceptions off -RTTI off -fp fmadd -str reuse,pool,readonly -O4,p -maxerrors 1 -use_lmw_stmw on -enum int -inline auto -MMD $(INCLUDES)
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CFLAGS_MUSYX = -proc gekko -nodefaults -Cpp_exceptions off -RTTI off -fp fmadd -str reuse,pool,readonly -O4,p -maxerrors 1 -enum int -inline auto -MMD $(INCLUDES)
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CFLAGS = $(CFLAGS_1.2) -gccinc
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CFLAGS = $(CFLAGS_1.2) -gccinc -inline deferred,noauto
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ifeq ($(VERBOSE),0)
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# this set of ASFLAGS generates no warnings.
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@ -113,13 +113,23 @@ endif
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$(BUILD_DIR)/src/os/__start.o: MWCC_VERSION := 1.2.5
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$(BUILD_DIR)/src/os/__start.o: CFLAGS := $(CFLAGS_1.2)
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$(BUILD_DIR)/src/MetroTRK/mslsupp.o: MWCC_VERSION := 1.2.5
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$(BUILD_DIR)/src/MetroTRK/mslsupp.o: CFLAGS := $(CFLAGS_1.2)
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$(BUILD_DIR)/src/Dolphin/PPCArch.o: MWCC_VERSION := 1.2.5
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$(BUILD_DIR)/src/Dolphin/PPCArch.o: CFLAGS := $(CFLAGS_1.2)
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$(BUILD_DIR)/src/Dolphin/os/OSAudioSystem.o: MWCC_VERSION := 1.2.5
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$(BUILD_DIR)/src/Dolphin/os/OSAudioSystem.o: CFLAGS := $(CFLAGS_1.2)
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$(BUILD_DIR)/src/Dolphin/os/OSReset.o: MWCC_VERSION := 1.2.5
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$(BUILD_DIR)/src/Dolphin/os/OSReset.o: CFLAGS := $(CFLAGS_1.2)
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$(BUILD_DIR)/src/Dolphin/dsp/dsp.o: MWCC_VERSION := 1.2.5
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$(BUILD_DIR)/src/Dolphin/dsp/dsp.o: CFLAGS := $(CFLAGS_1.2)
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$(BUILD_DIR)/src/musyx/seq_api.o: CFLAGS := $(CFLAGS_MUSYX)
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$(BUILD_DIR)/src/musyx/synth_dbtab.o: CFLAGS := $(CFLAGS_MUSYX)
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$(BUILD_DIR)/src/musyx/snd_service.o: CFLAGS := $(CFLAGS_MUSYX)
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$(BUILD_DIR)/src/musyx/snd_init.o: CFLAGS := $(CFLAGS_MUSYX)
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$(BUILD_DIR)/src/musyx/dsp_import.o: CFLAGS := $(CFLAGS_MUSYX)
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$(BUILD_DIR)/src/musyx/hw_memory.o: CFLAGS := $(CFLAGS_MUSYX)
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$(BUILD_DIR)/src/musyx/reverb_fx.o: CFLAGS := $(CFLAGS_MUSYX)
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#-------------------------------------------------------------------------------
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# Recipes
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@ -529,7 +529,6 @@ lbl_805ADE04:
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lbl_803D5E98:
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# ROM: 0x3D2E98
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.asciz "CMDL_GameCube"
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.byte 0x3F, 0x3F
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.asciz "(??)"
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.asciz "??(??)"
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.balign 4
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@ -3,6 +3,7 @@
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class CParticleGen;
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class IWeaponRenderer {
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public:
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virtual ~IWeaponRenderer() {}
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virtual void AddParticleGen(const CParticleGen& gen) = 0;
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@ -18,6 +19,4 @@ public:
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void AddParticleGen(const CParticleGen& gen);
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};
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static CDefaultRenderer sDefaultRenderer = CDefaultRenderer();;
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#endif //__IWEAPONRENDERER_HPP__
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@ -2,16 +2,10 @@
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#include "Kyoto/Basics/COsContext.hpp"
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IAllocator::~IAllocator() {
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}
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IAllocator::SMetrics::SMetrics(u32 heapSize, u32 unk1, u32 unk2, u32 unk3, u32 unk4, u32 heapSize2, u32 unk5, u32 unk6,
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u32 unk7, u32 unk8, u32 unk9, u32 smallAllocNumAllocs, u32 smallAllocAllocatedSize,
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u32 smallAllocRemainingSize, u32 mediumAllocNumAllocs, u32 mediumAllocAllocatedSize,
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u32 mediumAllocBlocksAvailable, u32 unk10, u32 unk11, u32 unk12,
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u32 mediumAllocTotalAllocated, u32 fakeStatics)
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IAllocator::SMetrics::SMetrics(u32 heapSize, u32 unk1, u32 unk2, u32 unk3, u32 unk4, u32 heapSize2, u32 unk5, u32 unk6, u32 unk7, u32 unk8,
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u32 unk9, u32 smallAllocNumAllocs, u32 smallAllocAllocatedSize, u32 smallAllocRemainingSize,
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u32 mediumAllocNumAllocs, u32 mediumAllocAllocatedSize, u32 mediumAllocBlocksAvailable, u32 unk10, u32 unk11,
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u32 unk12, u32 mediumAllocTotalAllocated, u32 fakeStatics)
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: x0_heapSize(heapSize)
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, x4_(unk1)
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, x8_(unk2)
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@ -34,3 +28,5 @@ IAllocator::SMetrics::SMetrics(u32 heapSize, u32 unk1, u32 unk2, u32 unk3, u32 u
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, x4c_(unk12)
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, x50_mediumTotalAllocated(mediumAllocTotalAllocated)
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, x54_fakeStatics(fakeStatics) {}
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IAllocator::~IAllocator() {}
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@ -2,13 +2,6 @@
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#include "Dolphin/os.h"
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bool CStopwatch::CSWData::Initialize() {
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x0_timerFreq = OS_TIMER_CLOCK;
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x8_timerFreqO1M = x0_timerFreq / 1000000ll;
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x10_timerPeriod = 1.f / static_cast<f32>(x0_timerFreq);
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return true;
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}
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void CStopwatch::CSWData::Wait(f32 v) const {
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OSTime duration = OSSecondsToTicks(v);
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OSTime end = OSGetTime() + duration;
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@ -19,3 +12,10 @@ void CStopwatch::CSWData::Wait(f32 v) const {
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diff = current - end;
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} while (diff < 0);
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}
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bool CStopwatch::CSWData::Initialize() {
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x0_timerFreq = OS_TIMER_CLOCK;
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x8_timerFreqO1M = x0_timerFreq / 1000000ll;
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x10_timerPeriod = 1.f / static_cast<f32>(x0_timerFreq);
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return true;
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}
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@ -4,37 +4,97 @@
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#include "Kyoto/Alloc/CMemory.hpp"
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static u8 c;
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static u16 s;
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static u32 l;
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static u64 ll;
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static f32 f;
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CInputStream::CInputStream(size_t len)
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: x4_blockOffset(0)
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, x8_blockLen(0)
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, xc_len(len)
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, x10_ptr(new u8[len])
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, x14_owned(true)
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, x18_readPosition(0)
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, x1c_bitWord(0)
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, x20_bitOffset(0) {}
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f32 CInputStream::ReadFloat() {
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Get(&f, sizeof(f32));
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return f;
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CInputStream::CInputStream(const void* ptr, size_t len, bool owned)
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: x4_blockOffset(0)
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, x8_blockLen(len)
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, xc_len(len)
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, x10_ptr(const_cast< u8* >(reinterpret_cast< const u8* >(ptr)))
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, x14_owned(owned)
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, x18_readPosition(0)
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, x1c_bitWord(0)
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, x20_bitOffset(0) {}
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CInputStream::~CInputStream() {
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if (x14_owned) {
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delete x10_ptr;
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}
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}
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u64 CInputStream::ReadLongLong() {
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Get(&ll, sizeof(u64));
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return ll;
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bool CInputStream::InternalReadNext() {
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x8_blockLen = Read(x10_ptr, xc_len);
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x4_blockOffset = 0;
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return x8_blockLen != 0;
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}
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u32 CInputStream::ReadLong() {
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Get(&l, sizeof(u32));
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return l;
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bool CInputStream::GrabAnotherBlock() { return InternalReadNext(); }
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void CInputStream::Get(void* dest, unsigned long len) {
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u32 remain = len;
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u32 readCount = 0;
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x20_bitOffset = 0;
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while (remain != 0) {
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u32 blockLen = x8_blockLen - x4_blockOffset;
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blockLen = remain < blockLen ? remain : blockLen;
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if (blockLen != 0) {
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memcpy(reinterpret_cast< u8* >(dest) + readCount, x10_ptr + x4_blockOffset, blockLen);
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remain -= blockLen;
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readCount += blockLen;
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x4_blockOffset += blockLen;
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} else if (remain > 256) {
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u32 readLen = Read(reinterpret_cast< u8* >(dest) + readCount, remain);
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remain -= readLen;
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readCount += readLen;
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} else {
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GrabAnotherBlock();
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}
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}
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x18_readPosition += readCount;
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}
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u16 CInputStream::ReadShort() {
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Get(&s, sizeof(u16));
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return s;
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}
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u32 CInputStream::ReadBytes(void* dest, unsigned long len) {
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if (len == 0) {
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return 0;
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}
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bool CInputStream::ReadBool() { return static_cast< bool >(ReadChar()); }
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if (x4_blockOffset == x8_blockLen) {
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GrabAnotherBlock();
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}
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u8 CInputStream::ReadChar() {
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Get(&c, sizeof(u8));
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return c;
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u32 curLen = len;
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u32 curReadLen = 0;
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while (curReadLen < len) {
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u32 remain = x8_blockLen - x4_blockOffset;
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if (remain == 0) {
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if (InternalReadNext()) {
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continue;
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} else {
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return curReadLen;
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}
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}
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u32 sz = curLen < remain ? curLen : remain;
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memcpy(reinterpret_cast< u8* >(dest) + curReadLen, x10_ptr + x4_blockOffset, sz);
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curReadLen += sz;
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curLen -= sz;
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x4_blockOffset += sz;
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}
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x18_readPosition += curReadLen;
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return curReadLen;
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}
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static inline u32 BitsToBytes(u32 bits) { return (bits / 8) + ((bits % 8) ? 1 : 0); }
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return ret;
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}
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u32 CInputStream::ReadBytes(void* dest, unsigned long len) {
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if (len == 0) {
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return 0;
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}
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if (x4_blockOffset == x8_blockLen) {
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GrabAnotherBlock();
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}
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u32 curLen = len;
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u32 curReadLen = 0;
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while (curReadLen < len) {
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u32 remain = x8_blockLen - x4_blockOffset;
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if (remain == 0) {
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if (InternalReadNext()) {
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continue;
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} else {
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return curReadLen;
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}
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}
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u32 sz = curLen < remain ? curLen : remain;
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memcpy(reinterpret_cast< u8* >(dest) + curReadLen, x10_ptr + x4_blockOffset, sz);
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curReadLen += sz;
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curLen -= sz;
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x4_blockOffset += sz;
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}
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x18_readPosition += curReadLen;
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return curReadLen;
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u8 CInputStream::ReadChar() {
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static u8 c;
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Get(&c, sizeof(u8));
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return c;
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}
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void CInputStream::Get(void* dest, unsigned long len) {
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u32 remain = len;
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u32 readCount = 0;
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x20_bitOffset = 0;
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bool CInputStream::ReadBool() { return static_cast< bool >(ReadChar()); }
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while (remain != 0) {
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u32 blockLen = x8_blockLen - x4_blockOffset;
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blockLen = remain < blockLen ? remain : blockLen;
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if (blockLen != 0) {
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memcpy(reinterpret_cast< u8* >(dest) + readCount, x10_ptr + x4_blockOffset, blockLen);
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remain -= blockLen;
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readCount += blockLen;
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x4_blockOffset += blockLen;
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} else if (remain > 256) {
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u32 readLen = Read(reinterpret_cast< u8* >(dest) + readCount, remain);
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remain -= readLen;
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readCount += readLen;
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} else {
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GrabAnotherBlock();
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}
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}
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x18_readPosition += readCount;
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u16 CInputStream::ReadShort() {
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static u16 s;
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Get(&s, sizeof(u16));
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return s;
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}
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bool CInputStream::GrabAnotherBlock() { return InternalReadNext(); }
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bool CInputStream::InternalReadNext() {
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x8_blockLen = Read(x10_ptr, xc_len);
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x4_blockOffset = 0;
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return x8_blockLen != 0;
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u32 CInputStream::ReadLong() {
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static u32 l;
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Get(&l, sizeof(u32));
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return l;
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}
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CInputStream::~CInputStream() {
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if (x14_owned) {
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delete x10_ptr;
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}
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u64 CInputStream::ReadLongLong() {
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static u64 ll;
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Get(&ll, sizeof(u64));
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return ll;
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}
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CInputStream::CInputStream(const void* ptr, size_t len, bool owned)
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: x4_blockOffset(0)
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, x8_blockLen(len)
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, xc_len(len)
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, x10_ptr(const_cast< u8* >(reinterpret_cast< const u8* >(ptr)))
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, x14_owned(owned)
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, x18_readPosition(0)
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, x1c_bitWord(0)
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, x20_bitOffset(0) {}
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CInputStream::CInputStream(size_t len)
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: x4_blockOffset(0)
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, x8_blockLen(0)
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, xc_len(len)
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, x10_ptr(new u8[len])
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, x14_owned(true)
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, x18_readPosition(0)
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, x1c_bitWord(0)
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, x20_bitOffset(0) {}
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f32 CInputStream::ReadFloat() {
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static f32 f;
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Get(&f, sizeof(f32));
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return f;
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}
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@ -1,11 +1,8 @@
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#include "Kyoto/Streams/CMemoryInStream.hpp"
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u32 CMemoryInStream::Read(void* dest, u32 len) {
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return 0;
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}
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CMemoryInStream::CMemoryInStream(const void* ptr, unsigned long len)
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: CInputStream(ptr, len, false) {}
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CMemoryInStream::CMemoryInStream(const void* ptr, unsigned long len, EOwnerShip ownership)
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CMemoryInStream::CMemoryInStream(const void* ptr, unsigned long len, EOwnerShip ownership)
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: CInputStream(ptr, len, ownership == kOS_Owned) {}
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CMemoryInStream::CMemoryInStream(const void* ptr, unsigned long len) : CInputStream(ptr, len, false) {}
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u32 CMemoryInStream::Read(void* dest, u32 len) { return 0; }
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@ -6,20 +6,7 @@
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#include "Kyoto/CFactoryMgr.hpp"
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static FourCC mCurrentLanguage = 'ENGL';
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CFactoryFnReturn FStringTableFactory(const SObjectTag& tag, CInputStream& in, const CVParamTransfer& xfer) { return new CStringTable(in); }
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template <>
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CFactoryFnReturn::CFactoryFnReturn(CStringTable* ptr) : obj(TToken< CStringTable >::GetIObjObjectFor(ptr).release()) {}
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static const wchar_t skInvalidString[] = L"Invalid";
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const wchar_t* CStringTable::GetString(s32 idx) const {
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if (idx < 0 || idx >= x0_stringCount) {
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return skInvalidString;
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}
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s32 offset = *(reinterpret_cast< const s32* >(x4_data.get()) + idx);
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return reinterpret_cast< const wchar_t* >(x4_data.get() + offset);
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}
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CStringTable::CStringTable(CInputStream& in) : x0_stringCount(0), x4_data(NULL) {
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in.ReadLong();
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|
@ -46,3 +33,16 @@ CStringTable::CStringTable(CInputStream& in) : x0_stringCount(0), x4_data(NULL)
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x4_data = new u8[dataLen];
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in.ReadBytes(x4_data.get(), dataLen);
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}
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const wchar_t* CStringTable::GetString(s32 idx) const {
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if (idx < 0 || idx >= x0_stringCount) {
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return skInvalidString;
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}
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s32 offset = *(reinterpret_cast< const s32* >(x4_data.get()) + idx);
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return reinterpret_cast< const wchar_t* >(x4_data.get() + offset);
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}
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template <>
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CFactoryFnReturn::CFactoryFnReturn(CStringTable* ptr) : obj(TToken< CStringTable >::GetIObjObjectFor(ptr).release()) {}
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CFactoryFnReturn FStringTableFactory(const SObjectTag& tag, CInputStream& in, const CVParamTransfer& xfer) { return new CStringTable(in); }
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|
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@ -97,7 +97,7 @@ void CMain::RefreshGameState() {
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x128_gameGlobalObjects->GameState() = nullptr;
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gpGameState = nullptr;
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{
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CMemoryInStream stream(backupBuf.data(), backupBuf.size(), CMemoryInStream::Owned);
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CMemoryInStream stream(backupBuf.data(), backupBuf.size(), CMemoryInStream::kOS_Owned);
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x128_gameGlobalObjects->GameState() = new CGameState(stream, saveIdx);
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}
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gpGameState = x128_gameGlobalObjects->GameState().get();
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|
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|
@ -3,7 +3,7 @@
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#include "Kyoto/Particles/CParticleGen.hpp"
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#include "Kyoto/Alloc/CMemory.hpp"
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|
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//CDefaultRenderer sDefaultRenderer = CDefaultRenderer();
|
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static CDefaultRenderer sDefaultRenderer = CDefaultRenderer();
|
||||
IWeaponRenderer* IWeaponRenderer::sWeaponRenderer = &sDefaultRenderer;
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||||
|
||||
|
||||
|
|
Loading…
Reference in New Issue