mirror of
https://github.com/PrimeDecomp/prime.git
synced 2025-12-13 05:26:09 +00:00
@@ -1,20 +1,35 @@
|
||||
#ifndef _DECODE
|
||||
#define _DECODE
|
||||
|
||||
#include "MetroidPrime/CArchitectureMessage.hpp"
|
||||
#include "MetroidPrime/CArchMsgParmControllerStatus.hpp"
|
||||
#include "MetroidPrime/CArchMsgParmInt32.hpp"
|
||||
#include "MetroidPrime/CArchMsgParmInt32Int32VoidPtr.hpp"
|
||||
#include "MetroidPrime/CArchMsgParmNull.hpp"
|
||||
#include "MetroidPrime/CArchMsgParmReal32.hpp"
|
||||
#include "MetroidPrime/CArchMsgParmUserInput.hpp"
|
||||
#include "MetroidPrime/CArchMsgParmControllerStatus.hpp"
|
||||
#include "MetroidPrime/CArchitectureMessage.hpp"
|
||||
|
||||
class CIOWin;
|
||||
namespace MakeMsg {
|
||||
CArchitectureMessage CreateControllerStatus(EArchMsgTarget target, ushort chan, bool connected);
|
||||
|
||||
CArchitectureMessage CreateUserInput(EArchMsgTarget target, const CFinalInput& input);
|
||||
|
||||
const CArchMsgParmReal32& GetParmTimerTick(const CArchitectureMessage& msg);
|
||||
}
|
||||
const CArchMsgParmNull& GetParmDeleteIOWin(const CArchitectureMessage& msg);
|
||||
CArchitectureMessage CreateCreateIOWin(EArchMsgTarget target, const int& pmin, const int& pmax,
|
||||
CIOWin* const &);
|
||||
const CArchMsgParmInt32Int32VoidPtr& GetParmCreateIOWin(const CArchitectureMessage& msg);
|
||||
const CArchMsgParmInt32Int32VoidPtr& GetParmChangeIOWinPriority(const CArchitectureMessage& msg);
|
||||
|
||||
CArchitectureMessage CreateTimerTick(EArchMsgTarget target, const float& val);
|
||||
const CArchMsgParmReal32& GetParmTimerTick(const CArchitectureMessage& msg);
|
||||
|
||||
CArchitectureMessage CreateUserInput(EArchMsgTarget target, const CFinalInput& input);
|
||||
const CArchMsgParmUserInput& GetParmUserInput(const CArchitectureMessage& msg);
|
||||
|
||||
const CArchMsgParmInt32& GetParmNewGameflowState(const CArchitectureMessage& msg);
|
||||
|
||||
CArchitectureMessage CreateControllerStatus(EArchMsgTarget target, const short& chan,
|
||||
const bool& connected);
|
||||
CArchitectureMessage CreateQuitGameplay(EArchMsgTarget target);
|
||||
CArchitectureMessage CreateFrameBegin(EArchMsgTarget target, const int& a);
|
||||
CArchitectureMessage CreateFrameEnd(EArchMsgTarget target, const int& a);
|
||||
} // namespace MakeMsg
|
||||
|
||||
#endif // _DECODE
|
||||
|
||||
Reference in New Issue
Block a user