mirror of https://github.com/PrimeDecomp/prime.git
Match but don't link CAudioStateWin
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parent
e6cec60cc0
commit
2313ccfa1d
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@ -3,8 +3,8 @@
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.section .data
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.balign 8
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.global lbl_803E02A8
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lbl_803E02A8:
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.global __vt__14CAudioStateWin
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__vt__14CAudioStateWin:
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# ROM: 0x3DD2A8
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.4byte 0
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.4byte 0
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@ -27,9 +27,9 @@ __dt__14CAudioStateWinFv:
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/* 80111CE0 0010EC40 93 C1 00 08 */ stw r30, 8(r1)
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/* 80111CE4 0010EC44 7C 7E 1B 79 */ or. r30, r3, r3
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/* 80111CE8 0010EC48 41 82 00 28 */ beq lbl_80111D10
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/* 80111CEC 0010EC4C 3C A0 80 3E */ lis r5, lbl_803E02A8@ha
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/* 80111CEC 0010EC4C 3C A0 80 3E */ lis r5, __vt__14CAudioStateWin@ha
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/* 80111CF0 0010EC50 38 80 00 00 */ li r4, 0
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/* 80111CF4 0010EC54 38 05 02 A8 */ addi r0, r5, lbl_803E02A8@l
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/* 80111CF4 0010EC54 38 05 02 A8 */ addi r0, r5, __vt__14CAudioStateWin@l
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/* 80111CF8 0010EC58 90 1E 00 00 */ stw r0, 0(r30)
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/* 80111CFC 0010EC5C 4B F4 0E A9 */ bl __dt__6CIOWinFv
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/* 80111D00 0010EC60 7F E0 07 35 */ extsh. r0, r31
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@ -107,9 +107,9 @@ __ct__14CAudioStateWinFv:
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/* 80111DF0 0010ED50 4B F4 0E 1D */ bl "__ct__6CIOWinFRCQ24rstl66basic_string<c,Q24rstl14char_traits<c>,Q24rstl17rmemory_allocator>"
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/* 80111DF4 0010ED54 38 61 00 08 */ addi r3, r1, 8
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/* 80111DF8 0010ED58 48 22 BC E9 */ bl "internal_dereference__Q24rstl66basic_string<c,Q24rstl14char_traits<c>,Q24rstl17rmemory_allocator>Fv"
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/* 80111DFC 0010ED5C 3C 80 80 3E */ lis r4, lbl_803E02A8@ha
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/* 80111DFC 0010ED5C 3C 80 80 3E */ lis r4, __vt__14CAudioStateWin@ha
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/* 80111E00 0010ED60 7F E3 FB 78 */ mr r3, r31
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/* 80111E04 0010ED64 38 04 02 A8 */ addi r0, r4, lbl_803E02A8@l
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/* 80111E04 0010ED64 38 04 02 A8 */ addi r0, r4, __vt__14CAudioStateWin@l
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/* 80111E08 0010ED68 90 1F 00 00 */ stw r0, 0(r31)
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/* 80111E0C 0010ED6C 83 E1 00 1C */ lwz r31, 0x1c(r1)
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/* 80111E10 0010ED70 80 01 00 24 */ lwz r0, 0x24(r1)
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@ -124,4 +124,3 @@ lbl_803CF200:
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# ROM: 0x3CC200
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.asciz "CAudioStateWin"
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.balign 4
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@ -8,6 +8,8 @@
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class CVector3f;
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class CSfxManager {
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public:
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enum ESfxChannels { kSC_Invalid = -1, kSC_Default = 0, kSC_Game, kSC_PauseScreen };
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static void Update(float dt);
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static void RemoveEmitter(CSfxHandle handle);
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static void UpdateEmitter(CSfxHandle handle, const CVector3f& pos, const CVector3f& dir,
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@ -31,6 +33,11 @@ public:
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static CSfxHandle SfxStart(ushort id, uchar vol, uchar pan, bool useAcoustics, short prio,
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bool looped, int areaId);
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static bool IsPlaying(const CSfxHandle& handle);
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static void SetChannel(ESfxChannels);
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static void KillAll(ESfxChannels);
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static void TurnOnChannel(ESfxChannels);
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static void TurnOffChannel(ESfxChannels);
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};
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#endif // _CSFXMANAGER
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@ -78,6 +78,7 @@ public:
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bool CheckReset();
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void OpenWindow();
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void SetRestartMode(ERestartMode s) { x12c_restartMode = s; }
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ERestartMode GetRestartMode() const { return x12c_restartMode; }
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void SetCardBusy(bool v) { x160_31_cardBusy = v; }
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void SetMaxSpeed(bool v) {
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@ -41,6 +41,7 @@ public:
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void SetFileIdx(u32 idx) { x20c_saveIdx = idx; }
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void SetCardSerial(u64 serial) { x210_cardSerial = serial; }
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u64 GetCardSerial() const { return x210_cardSerial; }
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rstl::rc_ptr< CWorldTransManager >& WorldTransitionManager(); // { return x9c_transManager.GetPtr(); }
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struct GameFileStateInfo {
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double x0_playTime;
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@ -5,8 +5,14 @@
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class CWorldTransManager {
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public:
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enum ETransType { kTT_Disabled, kTT_Enabled, kTT_Text };
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ETransType GetTransType() const { return x30_transType; }
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private:
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uchar pad[0x48];
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uchar x0_pad[0x30];
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ETransType x30_transType;
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uchar x34_pad[0x14];
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};
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#endif // _CWORLDTRANSMANAGER
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@ -0,0 +1,30 @@
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#include "MetroidPrime/CAudioStateWin.hpp"
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#include "MetroidPrime/CMain.hpp"
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#include "Kyoto/Audio/CSfxManager.hpp"
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CAudioStateWin::CAudioStateWin() : CIOWin(rstl::string_l("CAudioStateWin")) {}
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CAudioStateWin::~CAudioStateWin(){};
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CIOWin::EMessageReturn CAudioStateWin::OnMessage(const CArchitectureMessage& msg,
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CArchitectureQueue&) {
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const EArchMsgType msgType = msg.GetType();
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switch (msgType) {
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case kAM_SetGameState:
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CSfxManager::KillAll(CSfxManager::kSC_Game);
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CSfxManager::SetChannel(CSfxManager::kSC_Game);
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break;
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case kAM_QuitGameplay:
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if (gpGameState->WorldTransitionManager()->GetTransType() == CWorldTransManager::kTT_Disabled ||
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gpMain->GetRestartMode() != CMain::kRM_None) {
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CSfxManager::SetChannel(CSfxManager::kSC_Default);
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CSfxManager::KillAll(CSfxManager::kSC_Game);
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}
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break;
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}
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return CIOWin::kMR_Normal;
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}
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