clang-format pass

Former-commit-id: 6a979e343f
This commit is contained in:
2022-09-18 02:05:46 -04:00
parent 41a2efa884
commit 234afca6c2
214 changed files with 2282 additions and 1957 deletions

View File

@@ -3,28 +3,27 @@
#include <types.h>
#include "Kyoto/Input/InputTypes.hpp"
#include "Kyoto/Input/CControllerGamepadData.hpp"
#include "Kyoto/Input/InputTypes.hpp"
class COsContext;
class IController {
protected:
static const float kAbsoluteMinimum;
static const float kAbsoluteMaximum;
static const float kRelativeMinimum;
static const float kRelativeMaximum;
static const float kAbsoluteMinimum;
static const float kAbsoluteMaximum;
static const float kRelativeMinimum;
static const float kRelativeMaximum;
public:
IController();
virtual ~IController();
virtual void Poll()=0;
virtual uint GetDeviceCount() const = 0;
virtual CControllerGamepadData& GetGamepadData(int controller) = 0;
virtual uint GetControllerType(int) const = 0;
virtual void SetMotorState(EIOPort port, EMotorState state) = 0;
IController();
virtual ~IController();
virtual void Poll() = 0;
virtual uint GetDeviceCount() const = 0;
virtual CControllerGamepadData& GetGamepadData(int controller) = 0;
virtual uint GetControllerType(int) const = 0;
virtual void SetMotorState(EIOPort port, EMotorState state) = 0;
static IController* Create(const COsContext& ctx);
static IController* Create(const COsContext& ctx);
};
#endif // __ICONTROLLER_HPP__