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More CPlayer progress
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@@ -210,7 +210,7 @@ public:
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static void SetDuration(CSfxHandle handle, float duration);
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static ushort GetReverbAmount();
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static CSfxHandle SfxStart(const ushort id, const short vol = 127, const short pan = 64,
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static CSfxHandle SfxStart(ushort id, const short vol = 127, const short pan = 64,
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const bool useAcoustics = false, const short prio = kMedPriority,
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const bool looped = false, const int areaId = kAllAreas);
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static void SfxStop(CSfxHandle handle);
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