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More CPlayer progress
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@@ -97,27 +97,6 @@ enum EWeaponCollisionResponseTypes {
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kWCR_AtomicBetaReflect,
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kWCR_AtomicAlphaReflect,
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};
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enum EProjectileAttrib {
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kPA_None = 0,
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kPA_PartialCharge = (1 << 0),
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kPA_PlasmaProjectile = (1 << 1),
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kPA_Charged = (1 << 2),
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kPA_Ice = (1 << 3),
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kPA_Wave = (1 << 4),
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kPA_Plasma = (1 << 5),
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kPA_Phazon = (1 << 6),
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kPA_ComboShot = (1 << 7),
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kPA_Bombs = (1 << 8),
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kPA_PowerBombs = (1 << 9),
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kPA_BigProjectile = (1 << 10),
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kPA_ArmCannon = (1 << 11),
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kPA_BigStrike = (1 << 12),
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kPA_DamageFalloff = (1 << 13),
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kPA_StaticInterference = (1 << 14),
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kPA_PlayerUnFreeze = (1 << 15),
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kPA_ParticleOPTS = (1 << 16),
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kPA_KeepInCinematic = (1 << 17),
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};
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enum EUserEventType {
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kUE_Projectile = 0,
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kUE_EggLay = 1,
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