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More CPlayer progress
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@@ -6,7 +6,7 @@
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#include "MetroidPrime/Player/CGameOptions.hpp"
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#include "MetroidPrime/Player/CHintOptions.hpp"
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#include "MetroidPrime/Player/CPlayerState.hpp"
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#include "MetroidPrime/Player/CSystemOptions.hpp"
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#include "MetroidPrime/Player/CSystemState.hpp"
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#include "MetroidPrime/Player/CWorldState.hpp"
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#include "MetroidPrime/Player/CWorldTransManager.hpp"
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#include "MetroidPrime/TGameTypes.hpp"
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@@ -32,10 +32,10 @@ public:
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CWorldState& CurrentWorldState();
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void ImportPersistentOptions(const CSystemOptions&);
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void ExportPersistentOptions(CSystemOptions&);
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void ImportPersistentOptions(const CSystemState&);
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void ExportPersistentOptions(CSystemState&);
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CSystemOptions& SystemOptions() { return xa8_systemOptions; }
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CSystemState& SystemState() { return xa8_systemState; }
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CGameOptions& GameOptions() { return x17c_gameOptions; }
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CHintOptions& HintOptions() { return x1f8_hintOptions; }
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uint& SaveIdx() { return x20c_saveIdx; }
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@@ -68,7 +68,7 @@ private:
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rstl::rc_ptr< CPlayerState > x98_playerState;
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rstl::rc_ptr< CWorldTransManager > x9c_transManager;
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double xa0_playTime;
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CSystemOptions xa8_systemOptions;
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CSystemState xa8_systemState;
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CGameOptions x17c_gameOptions;
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CHintOptions x1f8_hintOptions;
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uint x20c_saveIdx;
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