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Add all methods declarations to CPlayerGun
Former-commit-id: fa1c86c129
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@@ -66,7 +66,7 @@ public:
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virtual void PreRenderGunFx(const CStateManager& mgr, const CTransform4f& xf);
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virtual void PostRenderGunFx(const CStateManager& mgr, const CTransform4f& xf);
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virtual void UpdateGunFx(bool shotSmoke, float dt, const CStateManager& mgr, const CTransform4f& xf);
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virtual void Fire(bool underwater, float dt, EChargeState chargeState, const CTransform4f& xf, CStateManager& mgr,
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virtual void Fire(bool underwater, float dt, CPlayerState::EChargeStage chargeState, const CTransform4f& xf, CStateManager& mgr,
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TUniqueId homingTarget, float chargeFactor1, float chargeFactor2);
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virtual void EnableFx(bool enable);
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virtual void EnableSecondaryFx(ESecondaryFxType type);
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