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28
include/MetroidPrime/CRipple.hpp
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28
include/MetroidPrime/CRipple.hpp
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#ifndef _CRIPPLE
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#define _CRIPPLE
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#include "MetroidPrime/TGameTypes.hpp"
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#include "Kyoto/Math/CVector3f.hpp"
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class CRipple {
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TUniqueId x0_id;
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float x4_time;
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CVector3f x8_center;
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float x14_timeFalloff;
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float x18_distFalloff;
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float x1c_frequency;
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float x20_amplitude;
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float x24_lookupAmplitude;
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float x28_ooTimeFalloff;
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float x2c_ooDistFalloff;
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float x30_ooPhase;
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float x34_phase;
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float x38_lookupPhase;
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uint x3c_;
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public:
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CRipple(TUniqueId id, const CVector3f& center, float intensity);
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};
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#endif // _CRIPPLE
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