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https://github.com/PrimeDecomp/prime.git
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More main progress; tons of headers & stuff
Former-commit-id: a6e365791b
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@@ -15,8 +15,52 @@
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#include "MetroidPrime/TGameTypes.hpp"
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#include "MetroidPrime/Tweaks/CTweaks.hpp"
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class CMain;
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// TODO
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class UnkClassArena {
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public:
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UnkClassArena(CMain*);
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};
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// TODO move to new header
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class CDvdRequestSys {
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public:
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CDvdRequestSys() {
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if (mManagerInstalled != true) {
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mManagerInstalled = true;
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}
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}
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~CDvdRequestSys() {
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if (mManagerInstalled == true) {
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mManagerInstalled = false;
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}
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}
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private:
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static bool mManagerInstalled;
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};
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// TODO where?
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enum EFlowState {
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kFS_None,
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kFS_WinBad,
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kFS_WinGood,
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kFS_WinBest,
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kFS_LoseGame,
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kFS_Default,
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kFS_StateSetter,
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kFS_PreFrontEnd,
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kFS_FrontEnd,
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kFS_Game,
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kFS_GameExit,
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};
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class CMain {
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public:
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CMain();
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~CMain();
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void UpdateStreamedAudio();
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void RegisterResourceTweaks();
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void ResetGameState();
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@@ -33,16 +77,30 @@ public:
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void DrawDebugMetrics(double dt, CStopwatch& stopWatch);
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bool CheckTerminate();
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bool CheckReset();
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void OpenWindow();
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void SetMaxSpeed(bool v) {
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// ?
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x160_26_screenFading = v;
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}
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static void EnsureWorldPaksReady();
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static void EnsureWorldPakReady(CAssetId id);
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// TODO
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COsContext& InitOsContext() {
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OpenWindow();
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return x0_osContext;
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}
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private:
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COsContext x0_osContext;
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u8 x6c_unk;
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UnkClassArena x6c_unk;
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CMemorySys x6d_memorySys;
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CDvdRequestSys x6e_dvdRequestSys;
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CTweaks x70_tweaks;
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u8 pad[0x7c];
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u8 pad[0x14];
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f64 xe8_;
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TReservedAverage< f32, 4 > xf0_;
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TReservedAverage< f32, 4 > x104_;
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f32 x118_;
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@@ -50,7 +108,7 @@ private:
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f32 x120_;
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f32 x124_;
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CGameGlobalObjects* x128_gameGlobalObjects;
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uint x12c_flowState; // EFlowState
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EFlowState x12c_flowState;
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rstl::reserved_vector< uint, 10 > x130_frameTimes;
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int x15c_frameTimeIdx;
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bool x160_24_finished : 1;
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