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More main progress; tons of headers & stuff
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23
include/MetroidPrime/CSplashScreen.hpp
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23
include/MetroidPrime/CSplashScreen.hpp
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#ifndef _CSPLASHSCREEN_HPP
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#define _CSPLASHSCREEN_HPP
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#include "types.h"
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#include "MetroidPrime/CIOWin.hpp"
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class CSplashScreen : public CIOWin {
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public:
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enum ESplashScreen {
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Nintendo,
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Retro,
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Dolby,
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};
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CSplashScreen(ESplashScreen);
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~CSplashScreen() override;
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virtual EMessageReturn OnMessage(const CArchitectureMessage&, CArchitectureQueue&);
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virtual void Draw();
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};
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#endif
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