const bool fixes, remove override define

Former-commit-id: 72256e77a5
This commit is contained in:
2023-02-05 23:21:28 -08:00
parent f29f76abb5
commit 38b824cda0
296 changed files with 1192 additions and 1199 deletions

View File

@@ -14,8 +14,8 @@ class CIEConstant : public CIntElement {
public:
CIEConstant(int val);
~CIEConstant() override;
bool GetValue(int frame, int& valOut) const override;
~CIEConstant();
bool GetValue(int frame, int& valOut) const;
};
class CIEDeath : public CIntElement {
@@ -24,8 +24,8 @@ class CIEDeath : public CIntElement {
public:
CIEDeath(CIntElement* a, CIntElement* b);
~CIEDeath() override;
bool GetValue(int frame, int& valOut) const override;
~CIEDeath();
bool GetValue(int frame, int& valOut) const;
};
class CIEAdd : public CIntElement {
@@ -34,8 +34,8 @@ class CIEAdd : public CIntElement {
public:
CIEAdd(CIntElement* a, CIntElement* b);
~CIEAdd() override;
bool GetValue(int frame, int& valOut) const override;
~CIEAdd();
bool GetValue(int frame, int& valOut) const;
};
class CIEMultiply : public CIntElement {
@@ -44,8 +44,8 @@ class CIEMultiply : public CIntElement {
public:
CIEMultiply(CIntElement* a, CIntElement* b);
~CIEMultiply() override;
bool GetValue(int frame, int& valOut) const override;
~CIEMultiply();
bool GetValue(int frame, int& valOut) const;
};
class CIEModulo : public CIntElement {
@@ -54,8 +54,8 @@ class CIEModulo : public CIntElement {
public:
CIEModulo(CIntElement* a, CIntElement* b);
~CIEModulo() override;
bool GetValue(int frame, int& valOut) const override;
~CIEModulo();
bool GetValue(int frame, int& valOut) const;
};
class CIERandom : public CIntElement {
@@ -64,8 +64,8 @@ class CIERandom : public CIntElement {
public:
CIERandom(CIntElement* a, CIntElement* b);
~CIERandom() override;
bool GetValue(int frame, int& valOut) const override;
~CIERandom();
bool GetValue(int frame, int& valOut) const;
};
class CIESampleAndHold : public CIntElement {
@@ -77,8 +77,8 @@ class CIESampleAndHold : public CIntElement {
public:
CIESampleAndHold(CIntElement* a, CIntElement* b, CIntElement* c);
~CIESampleAndHold() override;
bool GetValue(int frame, int& valOut) const override;
~CIESampleAndHold();
bool GetValue(int frame, int& valOut) const;
};
class CIEImpulse : public CIntElement {
@@ -86,8 +86,8 @@ class CIEImpulse : public CIntElement {
public:
CIEImpulse(CIntElement* a);
~CIEImpulse() override;
bool GetValue(int frame, int& valOut) const override;
~CIEImpulse();
bool GetValue(int frame, int& valOut) const;
};
class CIETimescale : public CIntElement {
@@ -96,7 +96,7 @@ class CIETimescale : public CIntElement {
public:
CIETimescale(CRealElement* a);
~CIETimescale();
bool GetValue(int frame, int& valOut) const override;
bool GetValue(int frame, int& valOut) const;
};
class CIEInitialRandom : public CIntElement {
@@ -105,8 +105,8 @@ class CIEInitialRandom : public CIntElement {
public:
CIEInitialRandom(CIntElement* a, CIntElement* b);
~CIEInitialRandom() override;
bool GetValue(int frame, int& valOut) const override;
~CIEInitialRandom();
bool GetValue(int frame, int& valOut) const;
};
class CIETimeChain : public CIntElement {
@@ -116,8 +116,8 @@ class CIETimeChain : public CIntElement {
public:
CIETimeChain(CIntElement* a, CIntElement* b, CIntElement* c);
~CIETimeChain() override;
bool GetValue(int frame, int& valOut) const override;
~CIETimeChain();
bool GetValue(int frame, int& valOut) const;
};
class CIEClamp : public CIntElement {
@@ -127,8 +127,8 @@ class CIEClamp : public CIntElement {
public:
CIEClamp(CIntElement* a, CIntElement* b, CIntElement* c);
~CIEClamp() override;
bool GetValue(int frame, int& valOut) const override;
~CIEClamp();
bool GetValue(int frame, int& valOut) const;
};
class CIEPulse : public CIntElement {
@@ -139,8 +139,8 @@ class CIEPulse : public CIntElement {
public:
CIEPulse(CIntElement* a, CIntElement* b, CIntElement* c, CIntElement* d);
~CIEPulse() override;
bool GetValue(int frame, int& valOut) const override;
~CIEPulse();
bool GetValue(int frame, int& valOut) const;
};
class CIELifetimePercent : public CIntElement {
@@ -148,8 +148,8 @@ class CIELifetimePercent : public CIntElement {
public:
CIELifetimePercent(CIntElement* a);
~CIELifetimePercent() override;
bool GetValue(int frame, int& valOut) const override;
~CIELifetimePercent();
bool GetValue(int frame, int& valOut) const;
};
class CIEKeyframeEmitter : public CIntElement {
@@ -163,8 +163,8 @@ class CIEKeyframeEmitter : public CIntElement {
public:
CIEKeyframeEmitter(CInputStream& in);
~CIEKeyframeEmitter() override;
bool GetValue(int frame, int& valOut) const override;
~CIEKeyframeEmitter();
bool GetValue(int frame, int& valOut) const;
};
class CIESubtract : public CIntElement {
@@ -173,8 +173,8 @@ class CIESubtract : public CIntElement {
public:
CIESubtract(CIntElement* a, CIntElement* b);
~CIESubtract() override;
bool GetValue(int frame, int& valOut) const override;
~CIESubtract();
bool GetValue(int frame, int& valOut) const;
};
class CIERealToInt : public CIntElement {
@@ -183,26 +183,26 @@ class CIERealToInt : public CIntElement {
public:
CIERealToInt(CRealElement* a, CRealElement* b);
~CIERealToInt() override;
bool GetValue(int frame, int& valOut) const override;
~CIERealToInt();
bool GetValue(int frame, int& valOut) const;
};
class CIEGetCumulativeParticleCount : public CIntElement {
public:
~CIEGetCumulativeParticleCount() override {}
bool GetValue(int frame, int& valOut) const override;
~CIEGetCumulativeParticleCount() {}
bool GetValue(int frame, int& valOut) const;
};
class CIEGetActiveParticleCount : public CIntElement {
public:
~CIEGetActiveParticleCount() override {}
bool GetValue(int frame, int& valOut) const override;
~CIEGetActiveParticleCount() {}
bool GetValue(int frame, int& valOut) const;
};
class CIEGetEmitterTime : public CIntElement {
public:
~CIEGetEmitterTime() override;
bool GetValue(int frame, int& valOut) const override;
~CIEGetEmitterTime();
bool GetValue(int frame, int& valOut) const;
};
#endif // _CINTELEMENT