const bool fixes, remove override define

Former-commit-id: 72256e77a5
This commit is contained in:
2023-02-05 23:21:28 -08:00
parent f29f76abb5
commit 38b824cda0
296 changed files with 1192 additions and 1199 deletions

View File

@@ -14,23 +14,23 @@ public:
EParticleGenType state);
~CParticleGenInfoGeneric();
virtual void AddToRenderer() override;
virtual void Render() override;
virtual void Update(float dt, CStateManager& stateMgr) override;
virtual void SetOrientation(const CTransform4f& xf, CStateManager& stateMgr) override;
virtual void SetTranslation(const CVector3f& trans, CStateManager& stateMgr) override;
virtual void SetGlobalOrientation(const CTransform4f& xf, CStateManager& stateMgr) override;
virtual void SetGlobalTranslation(const CVector3f& trans, CStateManager& stateMgr) override;
virtual void SetGlobalScale(const CVector3f& scale) override;
virtual void SetParticleEmission(bool isActive, CStateManager& stateMgr) override;
virtual bool IsSystemDeletable() const override;
virtual rstl::optional_object<CAABox> GetBounds() const override;
virtual bool HasActiveParticles() const override;
virtual void DestroyParticles() override;
virtual bool HasLight() const override;
virtual TUniqueId GetLightId() const override;
virtual void DeleteLight(CStateManager& stateMgr) override;
virtual void SetModulationColor(const CColor& color) override;
virtual void AddToRenderer();
virtual void Render();
virtual void Update(float dt, CStateManager& stateMgr);
virtual void SetOrientation(const CTransform4f& xf, CStateManager& stateMgr);
virtual void SetTranslation(const CVector3f& trans, CStateManager& stateMgr);
virtual void SetGlobalOrientation(const CTransform4f& xf, CStateManager& stateMgr);
virtual void SetGlobalTranslation(const CVector3f& trans, CStateManager& stateMgr);
virtual void SetGlobalScale(const CVector3f& scale);
virtual void SetParticleEmission(bool isActive, CStateManager& stateMgr);
virtual bool IsSystemDeletable() const;
virtual rstl::optional_object<CAABox> GetBounds() const;
virtual bool HasActiveParticles() const;
virtual void DestroyParticles();
virtual bool HasLight() const;
virtual TUniqueId GetLightId() const;
virtual void DeleteLight(CStateManager& stateMgr);
virtual void SetModulationColor(const CColor& color);
const rstl::rc_ptr< CParticleGen >& GetParticleSystem() const { return x84_system; }