const bool fixes, remove override define

Former-commit-id: 72256e77a5
This commit is contained in:
2023-02-05 23:21:28 -08:00
parent f29f76abb5
commit 38b824cda0
296 changed files with 1192 additions and 1199 deletions

View File

@@ -143,36 +143,36 @@ public:
};
// CEntity
~CPlayer() override;
void Accept(IVisitor& visitor) override;
void PreThink(float dt, CStateManager& mgr) override;
void Think(float dt, CStateManager& mgr) override;
void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) override;
~CPlayer();
void Accept(IVisitor& visitor);
void PreThink(float dt, CStateManager& mgr);
void Think(float dt, CStateManager& mgr);
void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr);
// CActor
void PreRender(CStateManager&, const CFrustumPlanes&) override;
void AddToRenderer(const CFrustumPlanes&, const CStateManager&) const override;
void Render(const CStateManager&) const override;
bool CanRenderUnsorted(const CStateManager&) const override;
void CalculateRenderBounds() override;
CHealthInfo* HealthInfo(CStateManager&) override;
const CDamageVulnerability* GetDamageVulnerability() const override;
void PreRender(CStateManager&, const CFrustumPlanes&);
void AddToRenderer(const CFrustumPlanes&, const CStateManager&) const;
void Render(const CStateManager&) const;
bool CanRenderUnsorted(const CStateManager&) const;
void CalculateRenderBounds();
CHealthInfo* HealthInfo(CStateManager&);
const CDamageVulnerability* GetDamageVulnerability() const;
const CDamageVulnerability* GetDamageVulnerability(const CVector3f&, const CVector3f&,
const CDamageInfo&) const override;
rstl::optional_object< CAABox > GetTouchBounds() const override;
void Touch(CActor&, CStateManager&) override;
CVector3f GetAimPosition(const CStateManager&, float) const override;
CVector3f GetHomingPosition(const CStateManager&, float) const override;
void FluidFXThink(EFluidState, CScriptWater&, CStateManager&) override;
const CDamageInfo&) const;
rstl::optional_object< CAABox > GetTouchBounds() const;
void Touch(CActor&, CStateManager&);
CVector3f GetAimPosition(const CStateManager&, float) const;
CVector3f GetHomingPosition(const CStateManager&, float) const;
void FluidFXThink(EFluidState, CScriptWater&, CStateManager&);
// CPhysicsActor
const CCollisionPrimitive* GetCollisionPrimitive() const override;
CTransform4f GetPrimitiveTransform() const override;
const CCollisionPrimitive* GetCollisionPrimitive() const;
CTransform4f GetPrimitiveTransform() const;
void CollidedWith(const TUniqueId& id, const CCollisionInfoList& list,
CStateManager& mgr) override;
float GetStepDownHeight() const override;
float GetStepUpHeight() const override;
float GetWeight() const override;
CStateManager& mgr);
float GetStepDownHeight() const;
float GetStepUpHeight() const;
float GetWeight() const;
// CPlayer
virtual bool IsTransparent();