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@@ -14,7 +14,7 @@ class CTweakGame;
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class CTweakGame : public ITweakObject, public TOneStatic< CTweakGame > {
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public:
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CTweakGame(CInputStream&);
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~CTweakGame() override;
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~CTweakGame();
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const rstl::string& GetWorldPrefix() { return x4_worldPrefix; }
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const rstl::string& GetDefaultRoom() const { return x14_defaultRoom; }
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