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@@ -65,7 +65,7 @@ struct SWeaponInfo {
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class CTweakPlayerGun : public ITweakObject {
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public:
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~CTweakPlayerGun() override;
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~CTweakPlayerGun();
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float GetUpLookAngle() const { return x4_upLookAngle; }
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float GetDownLookAngle() const { return x8_downLookAngle; }
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