CPlayer progress

This commit is contained in:
2024-09-28 13:43:23 -06:00
parent c4f5b352fa
commit 3a933dcd24
12 changed files with 389 additions and 15 deletions

View File

@@ -111,12 +111,15 @@ public:
void Stop();
CVector3f GetPrimitiveOffset() const;
uchar IsStandardCollider() const { return xf9_standardCollider; } // name and type?
void SetStandardCollider(uchar v) { xf9_standardCollider = v; } // name and type?
const CVector3f& GetConstantForceWR() const { return xfc_constantForce; }
void SetConstantForceWR(const CVector3f& force) { xfc_constantForce = force; }
const CAxisAngle& GetAngularMomentumWR() const { return x108_angularMomentum; }
void SetAngularMomentumWR(const CAxisAngle& angularMomentum) {
x108_angularMomentum = angularMomentum;
}
const CVector3f& GetVelocityWR() const { return x138_velocity; }
const CVector3f& GetMomentumWR() const { return x150_momentum; }
void SetMomentumWR(const CVector3f& momentum) { x150_momentum = momentum; }
const CVector3f& GetForceWR() const { return x15c_force; }
@@ -174,7 +177,7 @@ private:
float xf4_inertiaTensorRecip;
bool xf8_24_movable : 1;
bool xf8_25_angularEnabled : 1;
bool xf9_standardCollider;
uchar xf9_standardCollider;
CVector3f xfc_constantForce;
CAxisAngle x108_angularMomentum;
CMatrix3f x114_;