Add CTargetableProjectile

Former-commit-id: 816dde4f03
This commit is contained in:
Henrique Gemignani Passos Lima 2022-11-11 04:25:54 +02:00
parent fd4981295e
commit 3b656e2454
10 changed files with 132 additions and 18 deletions

View File

@ -755,7 +755,7 @@ lbl_801191EC:
/* 8011929C 001161FC 93 A1 00 48 */ stw r29, 0x48(r1) /* 8011929C 001161FC 93 A1 00 48 */ stw r29, 0x48(r1)
/* 801192A0 00116200 90 01 00 20 */ stw r0, 0x20(r1) /* 801192A0 00116200 90 01 00 20 */ stw r0, 0x20(r1)
/* 801192A4 00116204 91 61 00 24 */ stw r11, 0x24(r1) /* 801192A4 00116204 91 61 00 24 */ stw r11, 0x24(r1)
/* 801192A8 00116208 48 02 2C 4D */ bl "__ct__21CTargetableProjectileFRC28TToken<18CWeaponDescription>11EWeaponTypeRC12CTransform4f14EMaterialTypesRC11CDamageInfoRC11CDamageInfo9TUniqueId9TUniqueIdRC28TToken<18CWeaponDescription>9TUniqueIdUi" /* 801192A8 00116208 48 02 2C 4D */ bl "__ct__21CTargetableProjectileFRC28TToken<18CWeaponDescription>11EWeaponTypeRC12CTransform4f14EMaterialTypesRC11CDamageInfoRC11CDamageInfo9TUniqueId7TAreaId9TUniqueIdRC34TLockedToken<18CWeaponDescription>9TUniqueId17EProjectileAttribRCQ24rstl50optional_object<31TLockedToken<15CGenDescription>>Usb"
/* 801192AC 0011620C 7C 77 1B 78 */ mr r23, r3 /* 801192AC 0011620C 7C 77 1B 78 */ mr r23, r3
lbl_801192B0: lbl_801192B0:
/* 801192B0 00116210 80 7C 08 4C */ lwz r3, 0x84c(r28) /* 801192B0 00116210 80 7C 08 4C */ lwz r3, 0x84c(r28)

View File

@ -4,8 +4,8 @@
.balign 8 .balign 8
.global lbl_803E1800 .global __vt__21CTargetableProjectile
lbl_803E1800: __vt__21CTargetableProjectile:
# ROM: 0x3DE800 # ROM: 0x3DE800
.4byte 0 .4byte 0
.4byte 0 .4byte 0
@ -35,7 +35,7 @@ lbl_803E1800:
.4byte GetSortingBounds__6CActorCFRC13CStateManager .4byte GetSortingBounds__6CActorCFRC13CStateManager
.4byte DoUserAnimEvent__6CActorFR13CStateManagerRC13CInt32POINode14EUserEventTypef .4byte DoUserAnimEvent__6CActorFR13CStateManagerRC13CInt32POINode14EUserEventTypef
.4byte ResolveCollisionWithActor__21CTargetableProjectileFRC14CRayCastResultR6CActorR13CStateManager .4byte ResolveCollisionWithActor__21CTargetableProjectileFRC14CRayCastResultR6CActorR13CStateManager
.4byte Think__21CTargetableProjectileFfR13CStateManager .4byte Explode__21CTargetableProjectileFRC9CVector3fRC9CVector3f29EWeaponCollisionResponseTypesR13CStateManagerRC20CDamageVulnerability9TUniqueId
.4byte 0 .4byte 0
.section .sbss .section .sbss
@ -61,9 +61,9 @@ __dt__21CTargetableProjectileFv:
/* 8013B890 001387F0 93 C1 00 08 */ stw r30, 8(r1) /* 8013B890 001387F0 93 C1 00 08 */ stw r30, 8(r1)
/* 8013B894 001387F4 7C 7E 1B 79 */ or. r30, r3, r3 /* 8013B894 001387F4 7C 7E 1B 79 */ or. r30, r3, r3
/* 8013B898 001387F8 41 82 00 40 */ beq lbl_8013B8D8 /* 8013B898 001387F8 41 82 00 40 */ beq lbl_8013B8D8
/* 8013B89C 001387FC 3C 60 80 3E */ lis r3, lbl_803E1800@ha /* 8013B89C 001387FC 3C 60 80 3E */ lis r3, __vt__21CTargetableProjectile@ha
/* 8013B8A0 00138800 34 1E 03 D8 */ addic. r0, r30, 0x3d8 /* 8013B8A0 00138800 34 1E 03 D8 */ addic. r0, r30, 0x3d8
/* 8013B8A4 00138804 38 03 18 00 */ addi r0, r3, lbl_803E1800@l /* 8013B8A4 00138804 38 03 18 00 */ addi r0, r3, __vt__21CTargetableProjectile@l
/* 8013B8A8 00138808 90 1E 00 00 */ stw r0, 0(r30) /* 8013B8A8 00138808 90 1E 00 00 */ stw r0, 0(r30)
/* 8013B8AC 0013880C 41 82 00 10 */ beq lbl_8013B8BC /* 8013B8AC 0013880C 41 82 00 10 */ beq lbl_8013B8BC
/* 8013B8B0 00138810 38 7E 03 D8 */ addi r3, r30, 0x3d8 /* 8013B8B0 00138810 38 7E 03 D8 */ addi r3, r30, 0x3d8
@ -259,7 +259,7 @@ lbl_8013BB3C:
/* 8013BB68 00138AC8 EF 43 00 72 */ fmuls f26, f3, f1 /* 8013BB68 00138AC8 EF 43 00 72 */ fmuls f26, f3, f1
/* 8013BB6C 00138ACC 7F E3 FB 78 */ mr r3, r31 /* 8013BB6C 00138ACC 7F E3 FB 78 */ mr r3, r31
/* 8013BB70 00138AD0 EF 63 00 32 */ fmuls f27, f3, f0 /* 8013BB70 00138AD0 EF 63 00 32 */ fmuls f27, f3, f0
/* 8013BB74 00138AD4 48 17 35 9D */ bl sub_802af110 /* 8013BB74 00138AD4 48 17 35 9D */ bl GetGravity__17CProjectileWeaponCFv
/* 8013BB78 00138AD8 C1 0D A3 C8 */ lfs f8, lbl_805A8F88@sda21(r13) /* 8013BB78 00138AD8 C1 0D A3 C8 */ lfs f8, lbl_805A8F88@sda21(r13)
/* 8013BB7C 00138ADC EC 1C 06 72 */ fmuls f0, f28, f25 /* 8013BB7C 00138ADC EC 1C 06 72 */ fmuls f0, f28, f25
/* 8013BB80 00138AE0 C0 63 00 00 */ lfs f3, 0(r3) /* 8013BB80 00138AE0 C0 63 00 00 */ lfs f3, 0(r3)
@ -311,8 +311,8 @@ lbl_8013BB3C:
/* 8013BC38 00138B98 38 21 00 90 */ addi r1, r1, 0x90 /* 8013BC38 00138B98 38 21 00 90 */ addi r1, r1, 0x90
/* 8013BC3C 00138B9C 4E 80 00 20 */ blr /* 8013BC3C 00138B9C 4E 80 00 20 */ blr
.global Think__21CTargetableProjectileFfR13CStateManager .global Explode__21CTargetableProjectileFRC9CVector3fRC9CVector3f29EWeaponCollisionResponseTypesR13CStateManagerRC20CDamageVulnerability9TUniqueId
Think__21CTargetableProjectileFfR13CStateManager: Explode__21CTargetableProjectileFRC9CVector3fRC9CVector3f29EWeaponCollisionResponseTypesR13CStateManagerRC20CDamageVulnerability9TUniqueId:
/* 8013BC40 00138BA0 94 21 FE F0 */ stwu r1, -0x110(r1) /* 8013BC40 00138BA0 94 21 FE F0 */ stwu r1, -0x110(r1)
/* 8013BC44 00138BA4 7C 08 02 A6 */ mflr r0 /* 8013BC44 00138BA4 7C 08 02 A6 */ mflr r0
/* 8013BC48 00138BA8 90 01 01 14 */ stw r0, 0x114(r1) /* 8013BC48 00138BA8 90 01 01 14 */ stw r0, 0x114(r1)
@ -494,8 +494,8 @@ Accept__21CTargetableProjectileFR8IVisitor:
/* 8013BEEC 00138E4C 38 21 00 10 */ addi r1, r1, 0x10 /* 8013BEEC 00138E4C 38 21 00 10 */ addi r1, r1, 0x10
/* 8013BEF0 00138E50 4E 80 00 20 */ blr /* 8013BEF0 00138E50 4E 80 00 20 */ blr
.global "__ct__21CTargetableProjectileFRC28TToken<18CWeaponDescription>11EWeaponTypeRC12CTransform4f14EMaterialTypesRC11CDamageInfoRC11CDamageInfo9TUniqueId9TUniqueIdRC28TToken<18CWeaponDescription>9TUniqueIdUi" .global "__ct__21CTargetableProjectileFRC28TToken<18CWeaponDescription>11EWeaponTypeRC12CTransform4f14EMaterialTypesRC11CDamageInfoRC11CDamageInfo9TUniqueId7TAreaId9TUniqueIdRC34TLockedToken<18CWeaponDescription>9TUniqueId17EProjectileAttribRCQ24rstl50optional_object<31TLockedToken<15CGenDescription>>Usb"
"__ct__21CTargetableProjectileFRC28TToken<18CWeaponDescription>11EWeaponTypeRC12CTransform4f14EMaterialTypesRC11CDamageInfoRC11CDamageInfo9TUniqueId9TUniqueIdRC28TToken<18CWeaponDescription>9TUniqueIdUi": "__ct__21CTargetableProjectileFRC28TToken<18CWeaponDescription>11EWeaponTypeRC12CTransform4f14EMaterialTypesRC11CDamageInfoRC11CDamageInfo9TUniqueId7TAreaId9TUniqueIdRC34TLockedToken<18CWeaponDescription>9TUniqueId17EProjectileAttribRCQ24rstl50optional_object<31TLockedToken<15CGenDescription>>Usb":
/* 8013BEF4 00138E54 94 21 FF 80 */ stwu r1, -0x80(r1) /* 8013BEF4 00138E54 94 21 FF 80 */ stwu r1, -0x80(r1)
/* 8013BEF8 00138E58 7C 08 02 A6 */ mflr r0 /* 8013BEF8 00138E58 7C 08 02 A6 */ mflr r0
/* 8013BEFC 00138E5C 7C EC 3B 78 */ mr r12, r7 /* 8013BEFC 00138E5C 7C EC 3B 78 */ mr r12, r7
@ -549,9 +549,9 @@ Accept__21CTargetableProjectileFR8IVisitor:
/* 8013BFBC 00138F1C 90 01 00 24 */ stw r0, 0x24(r1) /* 8013BFBC 00138F1C 90 01 00 24 */ stw r0, 0x24(r1)
/* 8013BFC0 00138F20 93 A1 00 28 */ stw r29, 0x28(r1) /* 8013BFC0 00138F20 93 A1 00 28 */ stw r29, 0x28(r1)
/* 8013BFC4 00138F24 48 0D 96 D5 */ bl "__ct__17CEnergyProjectileFbRC28TToken<18CWeaponDescription>11EWeaponTypeRC12CTransform4f14EMaterialTypesRC11CDamageInfo9TUniqueId7TAreaId9TUniqueId9TUniqueIdUibRC9CVector3fRCQ24rstl50optional_object<31TLockedToken<15CGenDescription>>Usb" /* 8013BFC4 00138F24 48 0D 96 D5 */ bl "__ct__17CEnergyProjectileFbRC28TToken<18CWeaponDescription>11EWeaponTypeRC12CTransform4f14EMaterialTypesRC11CDamageInfo9TUniqueId7TAreaId9TUniqueId9TUniqueIdUibRC9CVector3fRCQ24rstl50optional_object<31TLockedToken<15CGenDescription>>Usb"
/* 8013BFC8 00138F28 3C 60 80 3E */ lis r3, lbl_803E1800@ha /* 8013BFC8 00138F28 3C 60 80 3E */ lis r3, __vt__21CTargetableProjectile@ha
/* 8013BFCC 00138F2C 7F C4 F3 78 */ mr r4, r30 /* 8013BFCC 00138F2C 7F C4 F3 78 */ mr r4, r30
/* 8013BFD0 00138F30 38 03 18 00 */ addi r0, r3, lbl_803E1800@l /* 8013BFD0 00138F30 38 03 18 00 */ addi r0, r3, __vt__21CTargetableProjectile@l
/* 8013BFD4 00138F34 38 7C 03 D8 */ addi r3, r28, 0x3d8 /* 8013BFD4 00138F34 38 7C 03 D8 */ addi r3, r28, 0x3d8
/* 8013BFD8 00138F38 90 1C 00 00 */ stw r0, 0(r28) /* 8013BFD8 00138F38 90 1C 00 00 */ stw r0, 0(r28)
/* 8013BFDC 00138F3C 48 20 4E CD */ bl __ct__6CTokenFRC6CToken /* 8013BFDC 00138F3C 48 20 4E CD */ bl __ct__6CTokenFRC6CToken

View File

@ -319,8 +319,8 @@ SetGlobalSeed__17CProjectileWeaponFUs:
/* 802AF108 002AC068 90 6D 9A 88 */ stw r3, lbl_805A8648@sda21(r13) /* 802AF108 002AC068 90 6D 9A 88 */ stw r3, lbl_805A8648@sda21(r13)
/* 802AF10C 002AC06C 4E 80 00 20 */ blr /* 802AF10C 002AC06C 4E 80 00 20 */ blr
.global sub_802af110 .global GetGravity__17CProjectileWeaponCFv
sub_802af110: GetGravity__17CProjectileWeaponCFv:
/* 802AF110 002AC070 38 63 00 BC */ addi r3, r3, 0xbc /* 802AF110 002AC070 38 63 00 BC */ addi r3, r3, 0xbc
/* 802AF114 002AC074 4E 80 00 20 */ blr /* 802AF114 002AC074 4E 80 00 20 */ blr

View File

@ -195,7 +195,7 @@ LIBS = [
"MetroidPrime/BodyState/CBSTurn", "MetroidPrime/BodyState/CBSTurn",
"MetroidPrime/BodyState/CBodyController", "MetroidPrime/BodyState/CBodyController",
"MetroidPrime/BodyState/CBSLoopAttack", "MetroidPrime/BodyState/CBSLoopAttack",
"MetroidPrime/Weapons/CTargetableProjectile", ["MetroidPrime/Weapons/CTargetableProjectile", False],
"MetroidPrime/BodyState/CBSLoopReaction", "MetroidPrime/BodyState/CBSLoopReaction",
"MetroidPrime/CSteeringBehaviors", "MetroidPrime/CSteeringBehaviors",
["MetroidPrime/BodyState/CBSGroundHit", False], ["MetroidPrime/BodyState/CBSGroundHit", False],

View File

@ -72,7 +72,7 @@ static EMaterialTypes SolidMaterial = kMT_Solid;
class CMaterialList { class CMaterialList {
public: public:
CMaterialList() : value(0) {} CMaterialList() : value(0) {}
CMaterialList(const EMaterialTypes& m1) : value(0) { Add(m1); } explicit CMaterialList(const EMaterialTypes& m1) : value(0) { Add(m1); }
CMaterialList(const EMaterialTypes& m1, const EMaterialTypes& m2) : value(0) { CMaterialList(const EMaterialTypes& m1, const EMaterialTypes& m2) : value(0) {
Add(m1); Add(m1);
Add(m2); Add(m2);
@ -100,7 +100,7 @@ public:
Add(m4); Add(m4);
Add(m5); Add(m5);
} }
CMaterialList(u64 value) : value(value) {} explicit CMaterialList(u64 value) : value(value) {}
void Add(EMaterialTypes material) { value |= u64(1) << material; } void Add(EMaterialTypes material) { value |= u64(1) << material; }
void Add(const CMaterialList& material) { value |= material.value; } void Add(const CMaterialList& material) { value |= material.value; }

View File

@ -192,8 +192,10 @@ public:
void IncrementPhazon(); void IncrementPhazon();
void DecrementPhazon(); void DecrementPhazon();
// GetMovementDirection2D__7CPlayerCFv ?? // GetMovementDirection2D__7CPlayerCFv ??
void SetOrbitTargetId(TUniqueId id, CStateManager& mgr);
void AddOrbitDisableSource(CStateManager& mgr, TUniqueId addId); void AddOrbitDisableSource(CStateManager& mgr, TUniqueId addId);
void RemoveOrbitDisableSource(TUniqueId uid); void RemoveOrbitDisableSource(TUniqueId uid);
void ResetAimTargetPrediction(TUniqueId target);
void ApplySubmergedPitchBend(CSfxHandle& sfx); void ApplySubmergedPitchBend(CSfxHandle& sfx);

View File

@ -34,6 +34,10 @@ public:
const CVector3f& GetPreviousPos() const { return x298_previousPos; } const CVector3f& GetPreviousPos() const { return x298_previousPos; }
TUniqueId GetHomingTargetId() const { return x2c0_homingTargetId; } TUniqueId GetHomingTargetId() const { return x2c0_homingTargetId; }
TUniqueId GetHitProjectileOwner() const { return x2c4_hitProjectileOwner; }
void SetHitProjectileOwner(TUniqueId id) { x2c4_hitProjectileOwner = id; }
bool GetWeaponActive() const { return x2e4_24_active; }
protected: protected:
rstl::optional_object< TLockedToken< CGenDescription > > x158_visorParticle; rstl::optional_object< TLockedToken< CGenDescription > > x158_visorParticle;

View File

@ -28,6 +28,8 @@ public:
virtual CVector3f GetTranslation() const; virtual CVector3f GetTranslation() const;
virtual CTransform4f GetTransform() const; virtual CTransform4f GetTransform() const;
const CVector3f& GetVelocity() const; // { return xb0_velocity; }
CVector3f GetGravity() const; // { return xbc_gravity; }
static float GetTickPeriod(); // { return 0.0166667f; } static float GetTickPeriod(); // { return 0.0166667f; }
private: private:

View File

@ -0,0 +1,29 @@
#ifndef _CTARGETABLEPROJECTILE
#define _CTARGETABLEPROJECTILE
#include "MetroidPrime/Weapons/CEnergyProjectile.hpp"
class CTargetableProjectile : public CEnergyProjectile {
public:
CTargetableProjectile(
const TToken< CWeaponDescription >& desc, EWeaponType type, const CTransform4f& xf,
EMaterialTypes materials, const CDamageInfo& damage, const CDamageInfo& damage2,
TUniqueId uid, TAreaId aid, TUniqueId owner,
const TLockedToken< CWeaponDescription >& weapDesc, TUniqueId homingTarget,
EProjectileAttrib attribs,
const rstl::optional_object< TLockedToken< CGenDescription > >& visorParticle, ushort visorSfx,
bool sendCollideMsg);
void Accept(IVisitor&) override;
CVector3f GetAimPosition(const CStateManager&, float) const override;
bool Explode(const CVector3f& pos, const CVector3f& normal, EWeaponCollisionResponseTypes type,
CStateManager& mgr, const CDamageVulnerability& dVuln, TUniqueId hitActor) override;
void ResolveCollisionWithActor(const CRayCastResult& res, CActor& act,
CStateManager& mgr) override;
private:
TToken< CWeaponDescription > x3d8_weaponDesc;
CDamageInfo x3e0_damage;
};
#endif // _CTARGETABLEPROJECTILE

View File

@ -0,0 +1,77 @@
#include "MetroidPrime/Weapons/CTargetableProjectile.hpp"
#include "MetroidPrime/Player/CPlayer.hpp"
#include "Kyoto/Audio/CSfxManager.hpp"
CTargetableProjectile::CTargetableProjectile(
const TToken< CWeaponDescription >& desc, EWeaponType type, const CTransform4f& xf,
EMaterialTypes materials, const CDamageInfo& damage, const CDamageInfo& damage2, TUniqueId uid,
TAreaId aid, TUniqueId owner, const TLockedToken< CWeaponDescription >& weapDesc,
TUniqueId homingTarget, EProjectileAttrib attribs,
const rstl::optional_object< TLockedToken< CGenDescription > >& visorParticle, ushort visorSfx,
bool sendCollideMsg)
: CEnergyProjectile(true, desc, type, xf, materials, damage, uid, aid, owner, homingTarget,
attribs | kPA_BigProjectile | kPA_PartialCharge | kPA_PlasmaProjectile, false,
CVector3f(1.f, 1.f, 1.f), visorParticle, visorSfx, sendCollideMsg)
, x3d8_weaponDesc(weapDesc)
, x3e0_damage(damage2) {
MaterialList().Add(kMT_Target);
MaterialList().Add(kMT_Orbit);
}
void CTargetableProjectile::Accept(IVisitor& visitor) { visitor.Visit(*this); }
bool CTargetableProjectile::Explode(const CVector3f& pos, const CVector3f& normal,
EWeaponCollisionResponseTypes type, CStateManager& mgr,
const CDamageVulnerability& dVuln, TUniqueId hitActor) {
bool ret = CEnergyProjectile::Explode(pos, normal, type, mgr, dVuln, hitActor);
if (!GetWeaponActive()) {
if (GetHitProjectileOwner() != kInvalidUniqueId &&
GetHitProjectileOwner() == mgr.GetPlayer()->GetUniqueId()) {
if (const CActor* act = TCastToConstPtr< CActor >(mgr.GetObjectById(GetOwnerId()))) {
TUniqueId uid = mgr.AllocateUniqueId();
CVector3f aimPosition = act->GetAimPosition(mgr, 0.f);
CEnergyProjectile* projectile = new CEnergyProjectile(
true, x3d8_weaponDesc, GetWeaponType(),
CTransform4f::LookAt(x170_projectile.GetTranslation(), aimPosition, CVector3f::Up()),
kMT_Player, x3e0_damage, uid, GetCurrentAreaId(), GetHitProjectileOwner(), GetOwnerId(),
kPA_None, false, CVector3f(1.f, 1.f, 1.f), rstl::optional_object_null(),
CSfxManager::kInternalInvalidSfxId, false);
mgr.AddObject(projectile);
projectile->AddMaterial(kMT_Orbit, mgr);
mgr.Player()->ResetAimTargetPrediction(uid);
mgr.Player()->SetOrbitTargetId(uid, mgr);
SetHitProjectileOwner(kInvalidUniqueId);
}
}
}
return ret;
}
CVector3f CTargetableProjectile::GetAimPosition(const CStateManager& mgr, float dt) const {
static float tickRecip = 1.f / CProjectileWeapon::GetTickPeriod();
// CVector3f translation = GetTranslation();
// CVector3f velocity = tickRecip * x170_projectile.GetVelocity();
// CVector3f gravity = (tickRecip * x170_projectile.GetGravity()) * 0.5f;
// return (dt * dt * gravity) + (dt * velocity) + translation;
return (dt * dt * ((tickRecip * x170_projectile.GetGravity()) * 0.5f)) +
(dt * (tickRecip * x170_projectile.GetVelocity())) + GetTranslation();
}
void CTargetableProjectile::ResolveCollisionWithActor(const CRayCastResult& res, CActor& act,
CStateManager& mgr) {
CVector3f aimPosition = GetAimPosition(mgr, 0.1f);
CTransform4f xf = CTransform4f::LookAt(GetTranslation(), aimPosition);
xf.SetTranslation(GetTranslation());
SetTransform(xf);
CEnergyProjectile::ResolveCollisionWithActor(res, act, mgr);
}