mirror of https://github.com/PrimeDecomp/prime.git
Link CGX
This commit is contained in:
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89284f17b2
commit
3e43c0878f
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@ -704,7 +704,7 @@ SetFog__3CGXF10_GXFogTypeffffRC8_GXColor:
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/* 80308530 00305490 D0 85 02 58 */ stfs f4, 0x258(r5)
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/* 80308534 00305494 90 85 02 5C */ stw r4, 0x25c(r5)
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/* 80308538 00305498 40 82 00 10 */ bne lbl_80308548
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/* 8030853C 0030549C 80 02 8C A8 */ lwz r0, lbl_805AA9C8@sda21(r2)
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/* 8030853C 0030549C 80 02 8C A8 */ lwz r0, black$localstatic3$apply_fog__3CGXFv@sda21(r2)
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/* 80308540 003054A0 90 01 00 0C */ stw r0, 0xc(r1)
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/* 80308544 003054A4 48 00 00 08 */ b lbl_8030854C
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lbl_80308548:
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@ -123,8 +123,8 @@ lbl_805A720C:
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.section .sdata2, "a"
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.balign 8
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.global lbl_805AA9C8
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lbl_805AA9C8:
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.global black$localstatic3$apply_fog__3CGXFv
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black$localstatic3$apply_fog__3CGXFv:
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# ROM: 0x3F7268
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.4byte 0
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@ -3,12 +3,9 @@
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#include "types.h"
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#include "dolphin/gx.h"
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#include <stddef.h>
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#ifdef __MWERKS__
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#pragma cpp_extensions on
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#endif
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#include "dolphin/gx.h"
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class CGX {
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public:
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@ -54,12 +51,12 @@ public:
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GXColor x40_chanMatColors[2];
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u32 x48_descList;
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union {
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u8 x4c_flags;
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u8 x4c_chanFlags;
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struct {
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u8 x4c_unk : 5;
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u8 x4c_dirtyChanCtrl : 2;
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u8 x4c_numChansDirty : 1;
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};
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u8 unused : 5;
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u8 chansDirty : 2;
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u8 numDirty : 1;
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} x4c_flags;
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};
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u8 x4d_prevNumChans;
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u8 x4e_numChans;
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@ -142,6 +139,12 @@ public:
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private:
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static void FlushState();
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static void update_fog(u32 flags);
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static void apply_fog() {
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static const GXColor black = {0, 0, 0, 0};
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GXSetFog(static_cast< GXFogType >(sGXState.x53_fogType), sGXState.x24c_fogParams.x0_fogStartZ, sGXState.x24c_fogParams.x4_fogEndZ,
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sGXState.x24c_fogParams.x8_fogNearZ, sGXState.x24c_fogParams.xc_fogFarZ,
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(sGXState.x56_blendMode & 0xE0) == 0x20 ? black : sGXState.x24c_fogParams.x10_fogColor);
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}
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static SGXState sGXState;
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};
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@ -514,7 +514,7 @@ KYOTO_1 :=\
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$(BUILD_DIR)/asm/Kyoto/Text/CFont.o\
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$(BUILD_DIR)/asm/Kyoto/Graphics/CLight.o\
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$(BUILD_DIR)/asm/Kyoto/Graphics/CCubeModel.o\
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$(BUILD_DIR)/asm/Kyoto/Graphics/CGX.o\
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$(BUILD_DIR)/src/Kyoto/Graphics/CGX.o\
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$(BUILD_DIR)/asm/Kyoto/Graphics/CTevCombiners.o\
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$(BUILD_DIR)/asm/Kyoto/Graphics/DolphinCGraphics.o\
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$(BUILD_DIR)/asm/Kyoto/Graphics/DolphinCPalette.o\
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@ -6,11 +6,11 @@
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CGX::SGXState CGX::sGXState;
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static GXVtxDescList sVtxDescList[GX_MAX_VTXDESCLIST_SZ];
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static GXVtxDescList sVtxDescList[30];
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void CGX::SetNumChans(u8 num) {
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sGXState.x4e_numChans = num;
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sGXState.x4c_numChansDirty = sGXState.x4e_numChans != sGXState.x4d_prevNumChans;
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sGXState.x4c_flags.numDirty = sGXState.x4e_numChans != sGXState.x4d_prevNumChans;
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}
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void CGX::SetNumTexGens(u8 num) {
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@ -36,18 +36,17 @@ void CGX::SetChanMatColor(EChannelId channel, const GXColor& color) {
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}
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}
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// TODO https://decomp.me/scratch/09nam
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void CGX::SetChanCtrl(EChannelId channel, GXBool enable, GXColorSrc ambSrc, GXColorSrc matSrc, GXLightID lights, GXDiffuseFn diffFn,
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GXAttnFn attnFn) {
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u16& state = sGXState.x34_chanCtrls[channel];
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u16 prevFlags = sGXState.x30_prevChanCtrls[channel];
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u32 flags = enable;
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if (lights == GX_LIGHT_NULL) {
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flags = 0;
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enable = GX_FALSE;
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}
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flags = MaskAndShiftLeft(flags, 1, 0) | MaskAndShiftLeft(ambSrc, 1, 1) | MaskAndShiftLeft(matSrc, 1, 2) |
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u32 flags = MaskAndShiftLeft(enable, 1, 0) | MaskAndShiftLeft(ambSrc, 1, 1) | MaskAndShiftLeft(matSrc, 1, 2) |
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MaskAndShiftLeft(lights, 0xFF, 3) | MaskAndShiftLeft(diffFn, 3, 11) | MaskAndShiftLeft(attnFn, 3, 13);
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sGXState.x34_chanCtrls[channel] = flags;
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sGXState.x4c_flags = ((flags != prevFlags) << (channel + 1)) | (sGXState.x4c_flags & ~(1 << (channel + 1)));
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state = flags;
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sGXState.x4c_chanFlags = ((flags != prevFlags) << (channel + 1)) | (sGXState.x4c_chanFlags & ~(1 << (channel + 1)));
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}
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void CGX::SetNumTevStages(u8 num) {
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@ -57,7 +56,6 @@ void CGX::SetNumTevStages(u8 num) {
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}
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}
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// TODO https://decomp.me/scratch/V2iVD
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void CGX::SetTevKColor(GXTevKColorID id, const GXColor& color) {
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if (!CompareGXColors(sGXState.x58_kColors[id], color)) {
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CopyGXColor(sGXState.x58_kColors[id], color);
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@ -148,9 +146,8 @@ void CGX::SetTevOrder(GXTevStageID stageId, GXTexCoordID texCoord, GXTexMapID te
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}
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}
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// TODO https://decomp.me/scratch/YWJTk
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void CGX::SetBlendMode(GXBlendMode mode, GXBlendFactor srcFac, GXBlendFactor dstFac, GXLogicOp op) {
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u16 flags = MaskAndShiftLeft(mode, 3, 0) | MaskAndShiftLeft(srcFac, 7, 2) | MaskAndShiftLeft(dstFac, 7, 5) | MaskAndShiftLeft(op, 0xF, 8);
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u32 flags = MaskAndShiftLeft(mode, 3, 0) | MaskAndShiftLeft(srcFac, 7, 2) | MaskAndShiftLeft(dstFac, 7, 5) | MaskAndShiftLeft(op, 0xF, 8);
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if (flags != sGXState.x56_blendMode) {
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update_fog(flags);
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sGXState.x56_blendMode = flags;
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@ -230,14 +227,14 @@ void CGX::SetArray(GXAttr attr, const void* data, u8 stride) {
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}
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void CGX::CallDisplayList(const void* ptr, size_t size) {
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if (sGXState.x4c_flags != 0) {
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if (sGXState.x4c_chanFlags != 0) {
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FlushState();
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}
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GXCallDisplayList(ptr, size);
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}
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void CGX::Begin(GXPrimitive prim, GXVtxFmt fmt, u16 numVtx) {
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if (sGXState.x4c_flags != 0) {
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if (sGXState.x4c_chanFlags != 0) {
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FlushState();
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}
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GXBegin(prim, fmt, numVtx);
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@ -252,9 +249,7 @@ void CGX::SetFog(GXFogType type, f32 startZ, f32 endZ, f32 nearZ, f32 farZ, cons
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sGXState.x24c_fogParams.x8_fogNearZ = nearZ;
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sGXState.x24c_fogParams.xc_fogFarZ = farZ;
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CopyGXColor(sGXState.x24c_fogParams.x10_fogColor, color);
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GXSetFog(static_cast< GXFogType >(sGXState.x53_fogType), sGXState.x24c_fogParams.x0_fogStartZ, sGXState.x24c_fogParams.x4_fogEndZ,
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sGXState.x24c_fogParams.x8_fogNearZ, sGXState.x24c_fogParams.xc_fogFarZ,
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(sGXState.x56_blendMode & 0xE0) == 0x20 ? GXColor() : sGXState.x24c_fogParams.x10_fogColor);
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apply_fog();
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}
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void CGX::SetLineWidth(u8 width, GXTexOffset offset) {
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@ -340,11 +335,11 @@ void CGX::ResetGXStatesFull() {
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}
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void CGX::FlushState() {
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if (sGXState.x4c_numChansDirty) {
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if (sGXState.x4c_chanFlags & 1) {
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GXSetNumChans(sGXState.x4e_numChans);
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sGXState.x4d_prevNumChans = sGXState.x4e_numChans;
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}
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if (sGXState.x4c_flags & 2) {
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if (sGXState.x4c_chanFlags & 2) {
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u16 flags = sGXState.x34_chanCtrls[0];
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GXBool enable = ShiftRightAndMask(flags, 1, 0);
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GXColorSrc ambSrc = static_cast< GXColorSrc >(ShiftRightAndMask(flags, 1, 1));
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GXSetChanCtrl(GX_COLOR0, enable, ambSrc, matSrc, lightMask, diffFn, attnFn);
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sGXState.x30_prevChanCtrls[0] = sGXState.x34_chanCtrls[0];
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}
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if (sGXState.x4c_flags & 4) {
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if (sGXState.x4c_chanFlags & 4) {
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u16 flags = sGXState.x34_chanCtrls[1];
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GXBool enable = ShiftRightAndMask(flags, 1, 0);
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GXColorSrc ambSrc = static_cast< GXColorSrc >(ShiftRightAndMask(flags, 1, 1));
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GXSetChanCtrl(GX_COLOR1, enable, ambSrc, matSrc, lightMask, diffFn, attnFn);
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sGXState.x30_prevChanCtrls[1] = sGXState.x34_chanCtrls[1];
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}
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sGXState.x4c_flags = 0;
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sGXState.x4c_chanFlags = 0;
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}
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void CGX::SetIndTexMtxSTPointFive(GXIndTexMtxID id, s8 scaleExp) {
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