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CAi and CPuffer fixes
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@@ -52,9 +52,9 @@ public:
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const TLockedToken< CSkinnedModel >& GetModelData() const { return xd8_modelData; }
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void SetIsAnimating(bool v) { x220_24_animating = v; }
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void SetParticleEffectState(const rstl::string& name, const bool active, CStateManager& mgr) {
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x120_particleDB.SetParticleEffectState(name, active, mgr);
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}
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void SetParticleEffectState(const rstl::string& name, const bool active, CStateManager& mgr); /* {
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x120_particleDB.SetParticleEffectState(name, active, mgr);
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}*/
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int GetCharacterIndex() const { return x204_charIdx; }
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float GetAverageVelocity(int idx) const;
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