mirror of
https://github.com/PrimeDecomp/prime.git
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@@ -3,6 +3,7 @@
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#include "types.h"
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#include "Kyoto/Audio/CAudioSys.hpp"
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#include "Kyoto/Audio/CSfxHandle.hpp"
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struct _SND_REVSTD_DELAYLINE {
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@@ -84,6 +85,10 @@ public:
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static CSfxHandle AddEmitter(ushort id, const CVector3f& pos, const CVector3f& dir, uchar vol,
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bool useAcoustics, bool looped, short prio = kMedPriority,
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int areaId = kAllAreas);
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static void AddListener(ESfxChannels channel, const CVector3f& pos, const CVector3f& dir,
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const CVector3f& vec1, const CVector3f& vec2, float f1, float f2,
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uint w1, uchar maxVolume, float f3);
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static void Shutdown();
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static ushort TranslateSFXID(ushort);
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